Perhaps I should have just kept my NV Realism Tweaks for myself . . . and not release anything until I had totally completed all four modules.
Oh no no no. Please dont. those of us who've used ART before know its an early build at this point. And playing NV without ART after an ARTful FO3 experience would have been like going cold turkey.
@Norbingel: I will be altering the way your skills (or stats) affect accuracy. But that may be a ways off yet.
Ah didnt know that. thats very good new for us skill-based aim types, thanks! :clap:
EDIT: just remembered that in VATS, chance to hit is already based on skill. how strange that by default Non-VATS gun spread isnt affected by skill. didnt really use VATS before so i forgot.