When playing Morrowind, I noticed that when you break into homes you only find maybe a couple coins and a useless weapon. I was thinking of overhauling that idea, and creating more rewards when breaking into homes, which could lead to scavenger quests or any type of quests. Basically, I want to give Morrowinders that feeling that whenever they see a locked door, they WANT to break in and explore, since it could lead to something fun.
This is a huge task to embark on, but is it one I should take? I'd be taking almost every locked, empty home and either placing more loot there (like arrows or coins), having something in the home that leads to a quest, or a secret door that leads to something rare.
Meh, I may have to think about it, all I am nervous about are conflicts.