I have an NPC merchant I want to always have a sour (but not aggressive) disposition towards the player. Of course, problem is once the player buys some items from the merchant, she becomes all gushy and friendly. Is there a simple, yet effective, way to cap her disposition below normal levels (while keeping her from becoming physically hostile)?
If there is no simply way to do so this...suggestions on what a script might look like to accomplish this objective?
Thanks in advance for any help offered.
Regards,
Hem