OBSE Seteyes function

Post » Sun Dec 06, 2009 1:09 am

So I'm trying to use it in an object script. I thought you type Ref.seteyes (eyeReanimated for example) but it says it's an invalid inventory(?) item for parameter body data. How is it supposed to be used then? Thanks for replies :icecream:

Edit: Solution found, apparently most OBSE commands can't use ObjectID's as a variable, so they must be made into references. (set Ref to ObjectID)
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