TES V Ideas and Suggestions #151

Post » Sun Dec 06, 2009 11:34 am

I picture more kinds of spells in Tamriel's future, like you said, magic would be superior to it. In real-life during the early years, you could have a bow, or a sword. In Tamriel they've already got magic, bows, crossbows, darts, swords, maces, axes, daggers, staffs, throwing stars, and a whole bunch of other things, I don't see why they'd say "We need more projectile weapons!"

I think if Earth had begun with magic that:

1. Technology would have advanced much more differently

2. Technology might not advance as much because we can already use telekinesis, levitation, water breathing, "unlock" spells, fire spells, healing spells, w/e.

The main thing is, when you have magic, it nullifies the need for there to be technological advancement in almost all areas. People on Earth technologically advanced because they had to, they needed the things. The Infant Mortality rate was huge, and people would die of diseases more often than wounds during wars. Thus, medicine was further developed (Alchemy and Restoration Spells). There have been technological wars between many countries, if you had the best weapons, you'd win. (Destruction Spells, Weapons that are already in Nirn). People needed to complete specific tasks like diving to the bottom of a lake. (Alteration Magic). People needed to get food, so they invented more technology for that too.

The last one, is where I think the most advancement would be. They still haven't perfected the art of harvesting, gathering, and cooking. In reality, if you had a "TES" world, the most development would be for leisure and food. You've already got all you need with magic, besides food, water, and companionship. So, people would build things to entertain themselves. They'd be more developed in exploration technology, more developed in recreational technology (although they could use magic for that too). The Dwemer were basically a lesson that technological advancement in a magical world leads to everybody blowing up into ashes. (Magic Nuke)

They don't need more protection, more offense, or more survival technological advancements, because they have magic.



Yeah, I agree. The elderscrolls have ALWAYS been about Swords, Sheilds and magic. I'm not totally sure I like the Idea of guns in TES.

Also with the idea of "Natural Progression". TES has NEVER shown progression so why start now? They went from Arena to Oblivion without "Advancing" so personally I think guns would ruin TES even though it is set 200 years after Oblivion. Just my opinion though...
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james kite
 
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Post » Sun Dec 06, 2009 10:19 am

For christ sake dont use the same engine as Oblivion and Fallout.................... It all looks a bit cardboardish and stiff.

That's not the engine's fault. Its the animations. Todd Howard stated he was disappointed with their animations and for their next game (whatever that is) he wants to improve them greatly.
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Rob Davidson
 
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Post » Sun Dec 06, 2009 12:18 pm

And...

Time for the next thread.
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Megan Stabler
 
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Post » Sun Dec 06, 2009 10:45 am

That's not the engine's fault. Its the animations. Todd Howard stated he was disappointed with their animations and for their next game (whatever that is) he wants to improve them greatly.


The point I was trying to make was dont try to make another HUGE oblivion mod. Lets face it that is "Basicly" what fallout was. The way you jumped, held swords and knives had oblivion written all over it. I dont mean any disrespect to TES games, fallout or bethesda. I'm just saying how it looks....
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LuBiE LoU
 
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Post » Sun Dec 06, 2009 7:11 am

I would like to see epic Bosses not end game bosses but just bosses to dungeons, if this game was online make a Dragon that you can fight with friends and stuff that would be difficult and need experience and skills to fight or if it wasn't online make TES V have voluntary npc's that help you with hard quest. I think TES V should have a more variety of epic monsters such as in oblivion it had Ogres and goblins, lets see some more of these sorts of creatures maybe fire dragon, ice dragon, dark dragon or Giant trolls that a mix of goblin and troll from oblivion. It would be cool to see those types of monsters in TES, this is just my opinion though
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Jah Allen
 
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Post » Sun Dec 06, 2009 11:33 am

The point I was trying to make was dont try to make another HUGE oblivion mod. Lets face it that is "Basicly" what fallout was. The way you jumped, held swords and knives had oblivion written all over it. I dont mean any disrespect to TES games, fallout or bethesda. I'm just saying how it looks....

Oh, I definitely understand that. Some of the features should have been different, like the way melee weapons handled. It was just stupid seeing my character swing a lead pipe like a sword.
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Cathrine Jack
 
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Post » Sun Dec 06, 2009 8:44 am

Oh, I definitely understand that. Some of the features should have been different, like the way melee weapons handled. It was just stupid seeing my character swing a lead pipe like a sword.


Yeah. I remember a while back I found my fallout charactor in a sewer with a Chinese officer sword fighting off mole rats............ I thought "Holy hell! This is Oblivion!"
:obliviongate: :brokencomputer: :banghead: But in the end :fallout:
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carrie roche
 
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Post » Sun Dec 06, 2009 8:35 am

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Cheville Thompson
 
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