SetNthEffectItemMagnitude

Post » Mon Dec 07, 2009 4:00 am

Hello,

i am using obse 18b6 and TES CS with the most recent patch.

Is it possible that the SetNthEffectItemMagnitude nuMagnitude:long magicItem:ref whichEffect:short
command isnt workin on Ability Spells magic effects?

I have tried to use a spell with a damage fatigue effect, but magnitude to 0.

at certain point i want to increase the magnitude with the spell above, but
it doesnt work.

neither does the mod-version of the spell above.

the set & mod - version of the NthActiveEffectItemMagnitude does work,
but the GetNthEffectSpellItemMagnitude magicitem:ref whichEffect: short does not
return any magnitude than the mention 0 again. though i can see the magnitude
in the skill onfo screen, which i have set with the set version of the NthActiveEffectItemMagnitude,
in the active effects tab, .

Where is the problem, are these commands known not to work?
User avatar
Adam Porter
 
Posts: 3532
Joined: Sat Jun 02, 2007 10:47 am

Post » Mon Dec 07, 2009 3:55 am

Changes aren't immediately applied, IIRC. You'll have to re-add the ability.
User avatar
Marlo Stanfield
 
Posts: 3432
Joined: Wed May 16, 2007 11:00 pm

Post » Sun Dec 06, 2009 10:19 pm

Changes aren't immediately applied, IIRC. You'll have to re-add the ability.



ups, ...cant confirm that.


Once

SetNthEffectItemMagnitude vMagicMagnitude EncHeavy vfdamagefatigueMECode

was issued

set vNEWMagicMagnitude to GetNthEffectItemMagnitude EncHeavy vfdamagefatigueMECode

never delivers the same value for vNEWMagicMagnitude as the unchanged vMagicMagnitude still has.
Both are long.
User avatar
Leilene Nessel
 
Posts: 3428
Joined: Sun Apr 15, 2007 2:11 am


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