scn aaaArcherArrowsbegin onEquipref Arrow set Arrow to player.GetEquippedObject 17 if IsTorchOut == 1 if Arrow.NameIncludes Iron == 1 player.UnequipItemNS Arrow player.removeitemns Arrow 1 player.additemns 01000cea 1 player.equipitemns 01000cea elseif Arrow.NameIncludes Steel == 1 player.UnequipItemNS Arrow player.removeitemns Arrow 1 player.additemns 01000ceb 1 player.equipitemns 01000ceb elseif Arrow.NameIncludes Elven == 1 player.UnequipItemNS Arrow player.removeitemns Arrow 1 player.additemns 01000cec 1 player.equipitemns 01000cec elseif Arrow.NameIncludes Glass == 1 player.UnequipItemNS Arrow player.removeitemns Arrow 1 player.additemns 01000ced 1 player.equipitemns 01000ced elseif Arrow.NameIncludes Ebony == 1 player.UnequipItemNS Arrow player.removeitemns Arrow 1 player.additemns 01000cee 1 player.equipitemns 01000cee elseif Arrow.NameIncludes Daedric == 1 player.UnequipItemNS Arrow player.removeitemns Arrow 1 player.additemns 01000cef 1 player.equipitemns 01000cef endif else player.removeitemns aaaLighter 1 endifend
but the script seems to be completely inactive, not even 'player.removeitemns aaaLighter 1' occurs, am I missing something painfully obvious? Tankyau