» Wed Dec 09, 2009 11:13 am
The problem is that it requires a LOT of work on the modellers and animators... Not only do you have to design every piece of clothing for a male body and a female body, but you have to design each piece of clothing to fit properly on a very wide range of torsos... Personally I don't think that's worth the job, but if Bethesda is game for it then I'd happily accept the added customization.
In Oblivion, races had slightly different heights, but their bodies were all proportional scale models of each other, so it didn't require any extra modeling work. If you add a basic height modifier that works in that way, it would be pretty simple to integrate. But allowing for full control over both height and weight would require a lot of work, and would probably still lead to some clipping and odd looking equipment models.