TES V Ideas and Suggestions #152,

Post » Sun Dec 13, 2009 11:31 pm

I think Bioware has found a good balance between those aspects, Bethesda could learn from them in that sense.

Edit: sp


I stand by the fact that if Bioware and Bethesda teamed up under some impossible circumstances, to make a brand new game in a brand new series, that game would be the greatest RPG- maybe even game in general- ever to grace our mortal eyes. Whoops, started drooling on the keyboard...
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Monique Cameron
 
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Post » Mon Dec 14, 2009 6:49 am

I stand by the fact that if Bioware and Bethesda teamed up under some impossible circumstances, to make a brand new game in a brand new series, that game would be the greatest RPG- maybe even game in general- ever to grace our mortal eyes. Whoops, started drooling on the keyboard...


Ive also thought about that, no other rpg could stand a chance.
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jennie xhx
 
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Post » Sun Dec 13, 2009 7:59 pm

I stand by the fact that if Bioware and Bethesda teamed up under some impossible circumstances, to make a brand new game in a brand new series, that game would be the greatest RPG- maybe even game in general- ever to grace our mortal eyes. Whoops, started drooling on the keyboard...


Ok, who wants to become billionaire to make this happen?


Ah and as it was probably said before, make security more skill-based! In Oblivion at lvl 5 you can open ALL lock that aren't impossible without even having a hard time, I don't want that in TES 5.
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Nauty
 
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Post » Mon Dec 14, 2009 1:55 am

For the daedric shrines, make it a little more difficult or longer. It was like, do one simple task and then you get some majorly extremely powerful artifact. Of course, it shouldn't be level scaled but make us put in an effort
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Mark
 
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Post » Mon Dec 14, 2009 1:11 am

Ok, who wants to become billionaire to make this happen?


Ah and as it was probably said before, make security more skill-based! In Oblivion at lvl 5 you can open ALL lock that aren't impossible without even having a hard time, I don't want that in TES 5.


what you say is true you can open all locks even at lvl one you just have to be skilled at doing it yourself the lock picking is fine some people have a hard time doing it so why trouble yourself even more its not a hard task to do and if anything there just going to add in some skeleton key item just like oblivion
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Jennifer Rose
 
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Post » Sun Dec 13, 2009 7:19 pm

what you say is true you can open all locks even at lvl one you just have to be skilled at doing it yourself the lock picking is fine some people have a hard time doing it so why trouble yourself even more its not a hard task to do and if anything there just going to add in some skeleton key item just like oblivion


Actually I'd want it to work exactly like in Morrowind, dice rolls! With better animation though, like being able to see your character putting the lockpick in the lock.
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Sxc-Mary
 
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Post » Sun Dec 13, 2009 6:15 pm

Post limit.

New one up in a minute.

http://www.gamesas.com/bgsforums/index.php?showtopic=1073698
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Mr. Ray
 
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