The solution to please anyone

Post » Mon Dec 14, 2009 1:40 am

Bethesda should learn from Morrowind. Look at the game, old as bread, and yet people still contine to play it. Why? Not only because it is better than Oblivion (sry, couldn't resist xD), but because there are modders who constantly renew it with content.

So yea, the more they extend the moddability of the game (is that a word?) the more attractive they make the game, so even if they totally screw it, people might (and probably will) still buy it

People are still playing Oblivion too. Also, there are modders constantly making mods for Oblivion, so what is this lesson to be learned exclusively from Morrowind? Both games can easily be modded and Bethesda seems to understand their fans want to mod their games. Fallout 3 can also be easily modded. Modding is a good thing, but modding resources shouldn't affect the actual game. The console versions can't be modded. The game needs to be good, unmodded.
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Dan Wright
 
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Post » Sun Dec 13, 2009 9:07 pm

That's a fantastic idea.

I don't want a half-arsed game as the result though.
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Tammie Flint
 
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Post » Sun Dec 13, 2009 11:34 pm

People are still playing Oblivion too. Also, there are modders constantly making mods for Oblivion, so what is this lesson to be learned exclusively from Morrowind? Both games can easily be modded and Bethesda seems to understand their fans want to mod their games. Fallout 3 can also be easily modded. Modding is a good thing, but modding resources shouldn't affect the actual game. The console versions can't be modded. The game needs to be good, unmodded.

Completely agree, many pc users forget about consoles in their suggestions.
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Kirsty Collins
 
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Post » Sun Dec 13, 2009 8:00 pm

People are still playing Oblivion too. Also, there are modders constantly making mods for Oblivion, so what is this lesson to be learned exclusively from Morrowind? Both games can easily be modded and Bethesda seems to understand their fans want to mod their games. Fallout 3 can also be easily modded. Modding is a good thing, but modding resources shouldn't affect the actual game. The console versions can't be modded. The game needs to be good, unmodded.


The point being, Morrowind is old.

And yes, I'm all for a good unmodded game.
Am just mostly pointing out that the life of a game can be greatly extended with good moddability. Specially nowadays when (lets be realistic) there are so many half-assed games in the market.
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Dona BlackHeart
 
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Post » Sun Dec 13, 2009 10:24 pm

It's easy to say "Open up the game to further modding". The devil is in the details.

Let's rephrase: In order to make it so more people can have the end product they desire, Bethesda should make _____ easier to mod.

Fill in the blank.

For me, I want better access to awarding experience for skill use. That is, you make a potion. Oblivion and Morrowind simply clock the internal skill gain metric. Oblivion mods track this and manually override the whole system. I'd like to see this be something the CS offers script or interfaces to override and replace. Since the first thing I'm doing with the next TES game is seeing if the level system is till crap, and the second is replacing it if it is, you can see where I might want to then tinker with the underlying mechanics, too :)
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Benji
 
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Post » Mon Dec 14, 2009 10:24 am

The point being, Morrowind is old.

And yes, I'm all for a good unmodded game.
Am just mostly pointing out that the life of a game can be greatly extended with good moddability. Specially nowadays when (lets be realistic) there are so many half-assed games in the market.


Moddability can definitely increase the life of a game. Fortunately, no Elder Scrolls games have been bad yet., and yet the latest two are easily moddable. I hope Bethesda continues to allow such freedom, and I'm sure they will. I'm also sure that future Elder Scrolls games will be good. Hopefully, TES series won't fall into the category of bad games that contains so many other modern games.
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Chantel Hopkin
 
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Post » Sun Dec 13, 2009 5:58 pm

then why not buy a PC and get access to all the mods? the way i see it, if you can afford a console you can afford a computer.
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Albert Wesker
 
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Post » Mon Dec 14, 2009 2:46 am

then why not buy a PC and get access to all the mods? the way i see it, if you can afford a console you can afford a computer.

No $400 computer can run Oblivion. If I could afford a good PC, I would have got one. Gaming PCs are at least twice the price of a console. I was surprised when my mom got me a ps3. PCs are not as cheap as consoles.
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Jay Baby
 
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Post » Sun Dec 13, 2009 10:47 pm

well i built my computer myself carefully selecting the best and cheapest deals around the net, but then again i have my own salary to pay for it.
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CRuzIta LUVz grlz
 
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Post » Mon Dec 14, 2009 2:19 am

No $400 computer can run Oblivion. If I could afford a good PC, I would have got one. Gaming PCs are at least twice the price of a console. I was surprised when my mom got me a ps3. PCs are not as cheap as consoles.


bull. http://www.newegg.com/Product/Product.aspx?Item=N82E16883109039. it will run oblivion fine as it is (i had similar specs). http://www.newegg.com/Product/Product.aspx?Item=N82E16814162041 into that thing and it will run oblivion on high. And thats just 5 minutes of newegg-ing, im sure you can get a much better computer and a much better deal for around 400$.

for the record, we recently built a top notch gaming PC for around 800$. My current personal rig (which runs oblivion great), cost me 15$ - the price of a wireless card - because i got the parts from friends and from my old computer.
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Emilie Joseph
 
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Post » Mon Dec 14, 2009 8:40 am

mine cost about 650$ to build, but then i spent a couple of weeks hunting the deals.
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Jaki Birch
 
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Post » Mon Dec 14, 2009 4:51 am

bull. http://www.newegg.com/Product/Product.aspx?Item=N82E16883109039. it will run oblivion fine as it is (i had similar specs). http://www.newegg.com/Product/Product.aspx?Item=N82E16814162041 into that thing and it will run oblivion on high. And thats just 5 minutes of newegg-ing, im sure you can get a much better computer and a much better deal for around 400$.

for the record, we recently built a top notch gaming PC for around 800$. My current personal rig (which runs oblivion great), cost me 15$ - the price of a wireless card - because i got the parts from friends and from my old computer.


$400 to play Oblivion? Seriously? It's too bad I just got a nice TV. What am I supposed to do now? I'm stuck with 32 inches of high definition, a comfortable place to sit, a controller I like using, and a reliable platform that I don't have to understand to use. :P

Seriously, a PC is frustrating to use and it is much easier, more comfortable, more reliable, and cheaper to use a ps3, and I still doubt a PC can run Oblivion for only $300-$400. I've never seen such a thing at any store. My mom just bought a $600 computer and it might be able to run Morrowind, but I doubt it.
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Leanne Molloy
 
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Post » Mon Dec 14, 2009 2:49 am

My mom just bought a $600 computer and it might be able to run Morrowind, but I doubt it.


If it's true your mom has been scammed, we bought a pc in 2003, it costed around 1000$ with the screen, the printer and all that stuff, was able to run Morrowind just fine.
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Steve Fallon
 
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Post » Mon Dec 14, 2009 6:13 am

If it's true your mom has been scammed, we bought a pc in 2003, it costed around 1000$ with the screen, the printer and all that stuff, was able to run Morrowind just fine.


The computer(a laptop) is decent, but I remember someone looking at it and telling me it didn't come with a good graphics card.
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josh evans
 
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Post » Mon Dec 14, 2009 10:21 am

for reasonable,cheaper pc?s in a pinch a low cost whatever brand could do,slap some more ram and a decent videocard on it and it runs oblivion,but forget about the nicest eyecandy.
build your self is a solution but then you need to be able to pick wisely.

kind of agree with seti18 here,a lot less hassles with ps3 etc,on the other hand you miss out some nice stuff,which definetely leads to hassles sometimes.

so the consolles needs to be ok,but hopefully bethesda keeps modding and even more important fixability in their games.
other than that graphics aint so important,but story,npc?s to meet,places to see,books to read,and hopefully a lots of it.
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Wane Peters
 
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Post » Mon Dec 14, 2009 2:14 am

What about us console players? Mods are nice, but I don't want Bethesda to not use some really good ideas using mods as an excuse. Mods should not be taken into consideration when making the game. I support mods, but as extra content.

Not to bash the consoles, I'm a big xbox player myself. But really, Mods are essential to TES games, I can't imagine playing one without them. I bought Fallout 3 for the xbox when it came out, and I enjoyed it...but once I got it for the PC and got some mods for it the xbox version was unplayable for me.

I've been modding since Morrowind, and I can't imagine really playing a TES game without mods.
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Cathrin Hummel
 
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Post » Mon Dec 14, 2009 10:29 am

So your saying you want a game that is made perfect for moders ? what about the non moders? im sure there not going to make a dedication to moders instead just make the game great so that everyone can enjoy it


Not 'perfect for modders' but not hardcdoing some elements that pervent areas from being modded. Some notable items were locked down in OB:

Shadow system
Equipment slots
Single skeleton for males/females
Non rigged hair
2D gridpathing
Non collidable rain/snow
No specular mapping
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Maya Maya
 
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Post » Mon Dec 14, 2009 5:25 am

The computer(a laptop) is decent, but I remember someone looking at it and telling me it didn't come with a good graphics card.


Morrowind doesnt require a good graphic card. It will run on an average one. Heck, it will run in an intel integrated card xD
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Dean
 
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Post » Sun Dec 13, 2009 11:01 pm

$400 to play Oblivion? Seriously? It's too bad I just got a nice TV. What am I supposed to do now? I'm stuck with 32 inches of high definition, a comfortable place to sit, a controller I like using, and a reliable platform that I don't have to understand to use. :P

Compare the specks of the rig i linked to the requirements of oblivion. it will play just fine. It will also play plenty of other games besides oblivion, allow you to mod, and do all sorts of other cool stuff. did i mention http://photos-d.ak.fbcdn.net/photos-ak-sf2p/v173/200/99/527944651/n527944651_356741_230.jpg(excuse my improvised setup) and the controller, so you can game like regular?

anyways, don't want to turn this into a console war, just saying that you can get all the benefits of a computer, while keeping the comfort and price of a console.

If it comes down to "give modders more tools" or "make it equal for PCs and consoles" its modders hands down. Beth gave us a Max exporter for Morrowind, for Oblivion we had to spend years developing something similar.
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Marie Maillos
 
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Post » Sun Dec 13, 2009 6:56 pm

Which is why I think Beth should have a couple contests were modders would send in work, and the best mods (as voted by the people) would be sold as DLC. Massive things, like the rest of Morrowind, would be awesome.


Yuck. :P

I'd never want to see my mods on sale somewhere. Mods are their property, but I would never want to see one of my mods used to earn direct money to Beth, unless they give me a portion of it... which will never happen. :)

Giving the mods away for free, sure! But selling them? Nope.
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TWITTER.COM
 
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Post » Mon Dec 14, 2009 5:08 am

can you hook up a laptop to a tv please dnt want to play tes5 on a 15inch
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Austin Suggs
 
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Post » Sun Dec 13, 2009 11:57 pm

if your TV and laptop have a VGA/DVI/HDMI slot and you have the appropriate cable, then yea.
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Music Show
 
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Post » Mon Dec 14, 2009 8:00 am

$400 to play Oblivion? Seriously? It's too bad I just got a nice TV. What am I supposed to do now? I'm stuck with 32 inches of high definition

You, my friend can have one big-ass monitor with a little ingenuity (a couple of video cables and a conversion box).

EDIT:(Looks above post) Beaten to it I see...
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Andres Lechuga
 
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Post » Sun Dec 13, 2009 11:37 pm

It's a good idea, I guess. Even if the devs don't have time to implement everything, they can at least make the engine flexible enough for all sorts of possibilities. However, I wouldn't want a half-baked game that I need to mod the hell out of to enjoy.

A certain game, which I shall not mention, required me to find huge overhauls in the system compared to the game that's older, and their most recent game, where the majority of mods are either fun additions, aesthetics, and slight tweakings in the system. With that, I whole heartily agree with Alaisiagae. Don't throw lazy work at modders, let them be creative!
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Elisabete Gaspar
 
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Post » Mon Dec 14, 2009 3:26 am

Sony and Microsoft don't like third-party content on their consoles.

well they can always do it like what halo3 did with the forge option
so that we also get some sort of construction set for xbox and ps with a special online room like what bungie had we each could trade her or his created mods
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remi lasisi
 
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