Quick easy can't find the answer to question

Post » Mon Dec 14, 2009 11:07 am

I have not played Morrowind in years, it does seem like there was no fast travel unless you were near a silt strider. Like you couldn't just be out in the open world and fast travel to the nearest town like in Oblivion it seems like but I could be wrong. Really hoping they offer a mode in Skyrim that does not allow any fast travel unless you use something similar to a silt strider.

So that is my question, in Morrowind can you fast travel like you can in Oblivion?
User avatar
Trista Jim
 
Posts: 3308
Joined: Sat Aug 25, 2007 10:39 pm

Post » Mon Dec 14, 2009 12:10 am

Nope.

You do have some spells for specific kinds of teleportations though.
User avatar
Gemma Archer
 
Posts: 3492
Joined: Sun Jul 16, 2006 12:02 am

Post » Mon Dec 14, 2009 7:48 am

Nope.

You do have some spells for specific kinds of teleportations though.


Big Thanks
User avatar
Angel Torres
 
Posts: 3553
Joined: Thu Oct 25, 2007 7:08 am

Post » Mon Dec 14, 2009 6:26 am

Well, you can use the console on the PC and type in COC"name of area" and it will transport you there but other than that no.
User avatar
Jason King
 
Posts: 3382
Joined: Tue Jul 17, 2007 2:05 pm

Post » Mon Dec 14, 2009 10:06 am

Morrowind gave you Silt Striders, boats, Mages Guild Guides, Propylon Chambers, as well as the Mark/Recall combination, and Divine and ALMSIVI Intervention spells, potions and Enchantments. You couldn't just "click" on your map and suddenly be someplace else, but it wasn't hard to find an alternative once you knew what was available and how to use it.
User avatar
Jason Rice
 
Posts: 3445
Joined: Thu Aug 16, 2007 3:42 pm

Post » Mon Dec 14, 2009 7:51 am

No there was not and that made the game a lot more realistic and fun to me.
User avatar
MARLON JOHNSON
 
Posts: 3377
Joined: Sun May 20, 2007 7:12 pm

Post » Mon Dec 14, 2009 1:48 pm

"Why walk when you can fly ride?"

Oh man, that's an old one.
User avatar
neen
 
Posts: 3517
Joined: Sun Nov 26, 2006 1:19 pm

Post » Mon Dec 14, 2009 12:19 am

that is why in Morrowid Cast and Recall were on of my favorite spells to use in the game. Also there is a certian "Boots" BoBS (don't want to spoil it for you :)) that if you get, makes your travels soooooo much faster.


If you are on the PC there are mods that give you multiple fast travel points, but I never used them because while I don't like the Morrowind Fast travel system, I use it because I am so use to it from playing 5 years on the xbox.
User avatar
CHANONE
 
Posts: 3377
Joined: Fri Mar 30, 2007 10:04 am

Post » Mon Dec 14, 2009 2:48 pm

that is why in Morrowid Cast and Recall were on of my favorite spells to use in the game. Also there is a certian "Boots" BoBS (don't want to spoil it for you :)) that if you get, makes your travels soooooo much faster.



Here's another fun one that's only possible in Morrowind (I think, never played Oblivion):

Icarus Launch Ring (that's what I call it hehe)

Get an exquisite ring (one with 120 enchant capacity) - you can use Procellus' ring and these are otherwise not too hard to find/buy

Go to enchanter (or enchant it yourself if you can afford to lose soul gems) - will cost roughly 60k septims; I recommend using a golden saint gem for max charges but you can use an ogrim or better too; place the following magicks (it will fit):

Fortify Acrobatics 99 for 2 seconds on self
Fortify Strength 100 for 2 seconds on self
Foritfy Acrobatics 100 for 2 seconds on self
Jump 100 for 2 seconds on self

You will need to get/buy the spells first, of course. I don't want too many spoilers here so I won't go into that now.

Now, to use it, go outside and face the direction you want to go - compare your bearing with your destination by looking at the arrow on your world mini-map. Try to get the bearing as close as you can (this is half the fun). Activate your ring, and straightaway run forward and jump! Enjoy the show, there's nothing like it. I think the Icarus scroll is more effective, but with this item you can jump roughly from Balmora to downtown Pelagiad (depending on your base strength and current encumbrance). You can take a journey that would take 15 minutes by running in 15 seconds. When you land, you will probably die so also make:

extravagant ring (the one with 60 enchant capacity), also pretty easy to get/buy, enchantment will cost about 35k septims:

Constant Effect
Slowfall 1 on self
Water Walking on self
(optional, to use up the rest of the enchant capacity): Fortify Speed 1 on self

When you are in the air, look straight down at all times. When you see terrain features appear, you are close to landing. Now equip the gyro ring (my name for it). This will prevent you from taking any damage when you land - but you won't get any acrobatics skill gain.

I use mine all the time to the point where I am often recharging the launch ring with soul gems. It's a mini-game in itself - with practice, you can land right on top of your desired destination.

If you think 100k septims is expensive - you are right, but remember you can recoup your cash at enchanters by selling off all those ebony/glass weapons you have no use for, after you create the ring(s). Also, really you only need to come up with 60k because you can 1) make the launch ring 2) sell off 60k worth of junk 3) make gyro ring 4) sell off 35k of junk.

EDIT: I forgot to mention, if you use the gyro ring, make sure it is not equipped when you launch. If you equip the launch ring and the gyro ring at the same time and jump, you will drastically reduce your forward jump distance. This is why you jump with just the launch ring - then look down (don't worry you have plenty of time as long as you pay attention to the screen) and put on the gyro ring just when you begin to see terrain instead of fog.
User avatar
Chloe Lou
 
Posts: 3476
Joined: Sat Nov 04, 2006 2:08 am


Return to III - Morrowind

cron