3D Vision Ready

Post » Thu Dec 17, 2009 10:01 pm

http://www.gamesas.com/index.php?/topic/1148764-please-make-skyrim-3d-vision-ready/

Since we appear to have reached the posting limit, thought I'd post this and hopefully further the discusion around stereoscopic 3d. I really really hope the devs and marketing people are listening to this.
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vicki kitterman
 
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Post » Fri Dec 18, 2009 1:27 am

I couldn't care less about it being 3d ready because it would take a lot of effort into developing (effort that can be used in other places) and not many people out there have anything that can handle 3d yet.
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josh evans
 
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Post » Fri Dec 18, 2009 5:38 am

I couldn't care less about it being 3d ready because it would take a lot of effort into developing (effort that can be used in other places) and not many people out there have anything that can handle 3d yet.


I think you're right that not that many people have 3d ready kit already. I would also agree that the devs should concentate on the game and the experience it offers to the majority, but just to reiterate, the driver does most of the work since all these games are 3d to start with. Polygons anyone? It's really not a big deal and for those with or without it is simply a checkbox. In that respect it doesn't force anything on anybody.
Don't get me wrong, I've been playing games for years. Fallout 2 in all it's 2d goodness was a great experience, but things have moved on and in my opinion 3d is 100% the way forwards.
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Wane Peters
 
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Post » Thu Dec 17, 2009 9:33 pm

The only thing that I've ever seen in which 3D was not a gimmick was Avatar, and after a while I just tuned it out and didn't notice it.

2D only please. Don't waste your time BGS.
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Cathrin Hummel
 
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Post » Fri Dec 18, 2009 5:49 am

The only thing that I've ever seen in which 3D was not a gimmick was Avatar, and after a while I just tuned it out and didn't notice it.

2D only please. Don't waste your time BGS.


You know, this really is a frustating topic.

3D in these games absolutely transforms them. This tech isn't going anywhere.. As some have said, there's a subset of the population that medically can't see stereoscopic 3d but for the rest of us it's such a simple technology that augments the experience of gaming in a big way.

Why would any true gamer want to stand in the way of a technology which can and does make a big difference?
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Maya Maya
 
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Post » Fri Dec 18, 2009 12:47 am

After reading all the post from the previous thread, I now retract my statement. I think they should maybe add this just as long it's not taking any valuable time away from the game development itself and doesn't interfere with gameplay of those that choose not to use it. If there is time that is waiting to be spent, why not spend it on something that apparently doesn't take up much time. I don't have a 3D ready pc nor have I tried it. I've only seen 3D films and to be honest, didn't do much for me. I don't know if films can be put into the same category as games but that is my only experience in 3D. All that being said, if there is a way for this to be done easily without Bethesda adding it into the game, then why the fuss? I read in the previous thread that if done yourself you have some sort of inventory menu problem, explain?
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Dean
 
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Post » Thu Dec 17, 2009 6:24 pm

Well, I'm having a blast replaying Morrowind in stereoscopic 3D. It'd be nice to have the option to use it with Skyrim too; from what I see it wouldn't require much in the way of extra time to develop, but instead to code aspects like lighting and reflections with it in mind as they do it. Code different, not extra... nVidia does the rest. Lights and reflections seem to be the only factors in games this setup doesn't work with too well.

Everyone saying "NO ITS A FAD NO NO NO NO NO NO NO NO NO"... well, it isn't nice to want to disallow some people from using it just because you in-particular are dismissive of the technology.
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Marie Maillos
 
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Post » Thu Dec 17, 2009 2:20 pm

I think after my second hundredth hour of playing the game, three dimensions might be more than my eyes can handle
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TWITTER.COM
 
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Post » Fri Dec 18, 2009 12:34 am

Right, I'm going to be the noob and ask what is *stereoscopic* 3D? If it makes it more acceptable my TV is at least 3rd hand and I play on 360, so I'm not exactly on the cutting edge of technology :P
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Austin Suggs
 
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Post » Thu Dec 17, 2009 7:23 pm

No matter how much you restart the topic, you're going to have people against the idea. You're just going to have to deal with it.

Now, if the high cost and the requirement of glasses were removed from the equation, you'd probably see A LOT more people jumping on board with this. But with how 3D is right now, it would be more of a waste of time and resources on Bethesda's part to worry about this rather than say, balancing the game. Or whatever else they're still having to do.

And, as stated, you can just use 3rd party drivers to enable 3D in the game whenever the game releases. As for issues with the skybox and such, most can be easily handled by modding the game settings via the construction set.

For those of you on consoles who want 3D, all I can say is "svcks." :shrug:

This discussion would be much more constructive if some of the 3D supporters weren't trying to act all high brow and such. As for the ones you claim don't know any better (not you, OP, but some of the other supporters), how can you blame them? All they've seen of 3D time and time again is it coming back by the turn of the decade, and then disappearing about 3-5 years after that, so it' only natural to assume it's a fad. I mean, last time 3D popped up, the supporters back then were saying the exact same things the supporters of today are saying, like "This is definitely not a fad, this will stick around forever." As you can see though, in those times that wasn't the case, so it may be the same here.

Who knows? Maybe by 2020 we'll see 3D finally stick around and sort of become the norm.
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Music Show
 
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Post » Fri Dec 18, 2009 3:28 am

I couldn't care less about it being 3d ready because it would take a lot of effort into developing (effort that can be used in other places) and not many people out there have anything that can handle 3d yet.


I agree. No doubt 3d will play a large part in gamings future but the technology is still being played with and is in less homes then Blue Ray players. I think it would be better if 3d was kept off until TESIV that way Bethesda will know more about the market and be able to get the best out of the technology.


But what do I know :D
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Andres Lechuga
 
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Post » Thu Dec 17, 2009 7:06 pm

I have never personally experienced 3D gaming, yet I would never dismiss it as a fad or take such a hard stance against it. I am not sure where all the hatred is coming from. I think people that do take such a negative stance are just being knee-jerk reactionists. It doesn't take much development time, and it caters to a growing market. Seems that most of the outspoken "NO's" are from people that have absolutely no clue what they are talking about. I keep hearing the same, INVALID, arguments against it. I have been gaming since I first got a Commodore VIC20...and I have seen this reaction to almost every emergent technology. Different time, same stupid hatred for the unknown....
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Elisabete Gaspar
 
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Post » Thu Dec 17, 2009 10:57 pm

Right, I'm going to be the noob and ask what is *stereoscopic* 3D? If it makes it more acceptable my TV is at least 3rd hand and I play on 360, so I'm not exactly on the cutting edge of technology :P


http://en.wikipedia.org/wiki/Stereoscopy 3D means nothing but that there are two images being displayed - one for each eye. This doesn't require anything from your TV or monitor, but it does require using either active or passive glasses.*

Active glasses blind your eyes in turns - first you see a frame with only your left eye, then you see a frame with only your right eye, and so on.
The computer is wirelessly synced to the glasses so that your eyes see the correct frame, resulting in a 3D effect.
The good thing is that this type of 3D doesn't cost any performance (because the computer only has to render one frame at a time), but it can be a real strain for your eyes because they constantly adjust to the darkness and the light (when the glass blinds and opens).

Passive glasses have two types: the standard colorized and polarized versions.
Colorized glasses sometimes distort the colors somewhat.
Polarized glasses require two beamers projecting the images with polarized light, one vertically and one horizontally. Each glass is also polarized, one vertically and one horizontally. Therefore, they filter the light and your eyes only see their respective image.
The good thing is that passive glasses are less of a strain on your eyes, but because the computer has two render both the 'left frame' and the 'right frame' at the same time, it'll literally halve your framerate.

In the end, I find 3D view gimick. It's not that hard to implement, but the performance loss or strain on the eyes (for passive or active glasses respectively) just isn't worth it for me.
It'd be a nice bonus for those who care about it, but it definitely should not be a priority.

*: there are so-called 3D monitors being tested that don't require glasses at all, but you have to be in just the right spot the get the 3D effect. Also, these are way to expensive and therefore currently irrelevant.
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remi lasisi
 
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Post » Fri Dec 18, 2009 2:00 am

If it doesn't bother those without 3D and it doesn't take too much away from development time that could be spent on gameplay etc, then yeah why not; any improvement in visuals etc is always good.

Personally though, I can't see Bethesda embracing this technology yet as it's not exactly a big thing for most consumers just yet; maybe in a few years we'll see it rolled out on all games just like HD is now.

I'd love to see a TES game in 3D but I don't have the required technology to run it yet.

I remember people saying "meh, HD, it's just a gimmick for higher resolution and will not be much better and will waste development time" but now I have my PC hooked up to my HDTV and I would never wanna go back to a normal PC monitor or a lower resolution.
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matt oneil
 
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