Problem with my head texture. Picture included.

Post » Tue Dec 22, 2009 12:59 am

I'm trying to make a face and I am editing a breton texture. The problem is that it keeps turning out like this:

http://a.imageshack.us/img15/922/98356442.jpg

See those messed up parts under the eyes. Those are not there when I save the texture. What am I doing wrong? I'm saving the dds with paint.net as DXT1 with mip mapping on.

Thanks guys.

Edit: Oh, I think those are the meshes eye sockets. I think I may need to figure out a way to line them up somehow. I don't know what to do.
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Marcin Tomkow
 
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Post » Mon Dec 21, 2009 1:13 pm

You need to adjust the UV map or adjust the texture to fit the UV map. :)
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April D. F
 
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Post » Mon Dec 21, 2009 7:15 pm

You need to adjust the UV map or adjust the texture to fit the UV map. :)


Thanks.

Edit:

Ugh, if I just lay a picture on top it looks good but it doesn't fit to my mesh because I can't find a texture that matches it. If I try to fit my picture to a texture I end up having to blend the thing into oblivion and I lose all my detail and, I must svck, but blending seems to require some kind of artistic ability that I lack. Man, it's hard.

This is as good as I have been able to do so far:

http://a.imageshack.us/img375/4189/59364612.jpg

It's mirrored like the tutorial that I learned from suggested but I'm not sure I like the results. The mirroring took a lot of the character out of the face I think. I got the eyes and mouth matched up it seems but getting the rest all uniform is hard. I don't want to give up :(
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Britta Gronkowski
 
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Post » Mon Dec 21, 2009 7:40 pm

I cannot make my own mesh, so I have to "re-skin" like the easier of the tutorials for making your own face.

like this:
http://www.tamriel-rebuilt.org/?p=modding_data/tuts/sfish/skin

If this is what you are doing, you have to line up the eyes and the mouth in the same area as the original texture.

ST
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Victor Oropeza
 
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Post » Mon Dec 21, 2009 4:01 pm

I cannot make my own mesh, so I have to "re-skin" like the easier of the tutorials for making your own face.

like this:
http://www.tamriel-rebuilt.org/?p=modding_data/tuts/sfish/skin

If this is what you are doing, you have to line up the eyes and the mouth in the same area as the original texture.

ST



Thank you. Yea, that is what I'm doing and I think I can get things lined up right but I'm having problems matching the skin tone of my picture that I'm using for my face to the texture file that I'm using. The face looks pretty decent but once it wraps around to the sides and back of the head the difference in color becomes apparent. I've tried messing with the saturation/hue and right now I'm trying to use Photoshop's Match Color tool. I just don't know if I have the graphics abilities or concentration required to do the touching up required for a Morrowind head. I really want these heads though. I enjoy doing it but it's just tough. I wish I could play.
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Kaylee Campbell
 
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Post » Mon Dec 21, 2009 6:10 pm

Thank you. Yea, that is what I'm doing and I think I can get things lined up right but I'm having problems matching the skin tone of my picture that I'm using for my face to the texture file that I'm using. The face looks pretty decent but once it wraps around to the sides and back of the head the difference in color becomes apparent. I've tried messing with the saturation/hue and right now I'm trying to use Photoshop's Match Color tool. I just don't know if I have the graphics abilities or concentration required to do the touching up required for a Morrowind head. I really want these heads though. I enjoy doing it but it's just tough. I wish I could play.


Yeah, that can be the hardest part. I remember drawing with a blurred color tool when I did some faces a while back, to get it all to match. Think of an airbrush, that is what I used. It did a good job of blending the face to the rest of the texture.
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Cool Man Sam
 
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Post » Tue Dec 22, 2009 3:44 am

Success!

Ok, guys I know I'm not great at this... please don't make fun. I think this is my final version of the head. I learned a lot doing this the last couple of days. I had to get good at the cloning tool in Photoshop, I found that it's just something that you can't read about how to do it. I had to just get in there and get messy with that thing. I still don't know if I used the liquify tool right but I ended up having to use it to move the mouth and nose. Anyway the final head:

http://a.imageshack.us/img801/74/screenshot30.jpg

Please tell me what you think and any tips. I can still change it to make it better. Thanks again everyone.
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Shiarra Curtis
 
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Post » Mon Dec 21, 2009 9:14 pm

Far better than my first attempt (I never showed anyone and lost all my work in a HD crash... now I'm xbox MW until next computer :( ).

Anyhow, if there was any advice I'd give its to make the neck and skin match the face color. Other than that, you have got it. The head looks good. With some practice (which is what I need as well) you will give the veterans here a run for their money.

ST
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Zach Hunter
 
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