I want to make a door that can't be opened. Basically, when the player clicks the door, I want the opening animation not to play, and the NPC standing in front of the door to initiate dialog with the player saying that he's not allowed through. How would I do this?
You want to initiate Dialog? Or just use a MessagBox?
MessageBox script:
Beginif (OnActivate == 1) Messagebox "This door will not for you."endifEnd
And to initiate dialog, just use:
"NPCs ID"-> ForceGreeting Instead of the MessageBox line. Then create the Dialog as normal, under the Greeting tab.