While watching DM's ending on my second playthrough of it.
Fallout cinematics are too immersive, please make them less brilliant in future releases.
I have to say I was a litte sad at the ending. :sadface:
Its good that a game can touch people's emotions. Not many do. I hope they keep to the wonderful writing. I have to say each of the companions had a lot of depth to them and made me feel sad about leaving.
Spoiler Christine feeling obligated to protect others or to gaurd the casino from others from the Sierra Madre. To (if you you took the good route) coping Dog/God into his melded mind. And a partner friendship with Dean.
Wierd thing is I feel the worst for Dean, since he has a hard time understanding morals and feels he did nothing wrong but felt a little hint of guilt in the end. And for Christine that she thinks she has to go on with her self appointed duty.