Vault-tech

Post » Sun Dec 27, 2009 8:32 am

I'm just wondering if Vault-Tech is bad, I mean with all the experiments and such, alot of weird crap goes on down there haha, and In F03 you're dad sneaks you into Vault 101?? I mean if the "over see'er" NEVER opens it for anyone how do you just sneak in and everythings all dandy, I mean how do you not notice a new guy even more so TWO, thats like waking up one morning and seeing 2 more people living in your house, does it show how they sneak in and stuff in Fo2 or 1?




(I post alot of stuff haha, will I get in trouble if I post to much in a day??) Thanks, :P
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Rachell Katherine
 
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Post » Sun Dec 27, 2009 9:29 am

Yup, Vault-Tec is one evil corporation. Out of 122 or so vaults, only 18 or so were "control" vaults- ones that would operate according to public procedure. As far as I know, only Umbrella Corporation of the Resident Evil series was eviler.

As for James entering the vault- Vault 101 was actually open before FO3 starts- it wasn't until James arrived that the Overseer decided to close the vault, and have everyone act like it was never opened in the first place.

Finally, FO3 is in no way related, story-wise, to FO1 and FO2. FO3 takes place on the opposite side of the Country.
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CSar L
 
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Post » Sun Dec 27, 2009 6:54 am

Vault Tec is not bad, they are a company that was hired to build vaults. Now some people within the company could be bad, knowing that some systems just arn't built right. Still the exparements and any flaws with the vaults could have been done after the vault was built.

No you will not get in trouble for posting unless you post things against the rules.
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Naomi Ward
 
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Post » Sun Dec 27, 2009 6:59 pm

Vault tec were one of the public faces of the pre war "Enclave Conspiracy".
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Averielle Garcia
 
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Post » Sun Dec 27, 2009 5:41 am

Vault tec were one of the public faces of the pre war "Enclave Conspiracy".


They could have been unwilling puppets in the conspiracy. Some people might have known things with the vaults were not right but I am guessing most people did not know anything was wrong. Others could have come into the vaults after/during construction and changed things.
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Sheeva
 
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Post » Sun Dec 27, 2009 6:31 pm

Vault-Tec wasn't bad, they're businessmen.
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krystal sowten
 
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Post » Sun Dec 27, 2009 5:21 pm

They could have been unwilling puppets in the conspiracy. Some people might have known things with the vaults were not right but I am guessing most people did not know anything was wrong. Others could have come into the vaults after/during construction and changed things.


No. Vault-Tec was BUILT as part of the Enclave Conspiracy. They wouldn't exist if it wasn't for the Enclave Conspiracy. Most, if not all of the people making the decisions in Vault-Tec were on the Enclave's Payroll. There was nothing good about Vault-Tec, the whole thing was basically a lie to the American Public. At no point did Vault-Tec actually intend to save anyone from a Nuclear War, except those in the Control Vaults. And even then, they were released not at once, but at 50-year intervals, if they were to be released at all.
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мistrєss
 
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Post » Sun Dec 27, 2009 8:29 pm

"Good" and "bad" are completely subjective terms. What you really want to know is whether or not Vault-Tec, as a company, should be considered ethical by our society's standards of business ethics. My opinion is that the people who pulled the strings on the vault projects in the pre-war U.S. government played pretty fast-and-loose with ethics when it came to people's personal rights and overall well-being. Vault-Tec didn't seem to ask many questions. It's up to you to decide whether or not you think it was their responsibility to do so, or if you think they were 100% in on the conspiracy (there's evidence that seems to show that they were).

To be honest it kinda bugs me when people talk about things in terms of "good" and "bad," because it lends itself too well to people being able to impart their own personal views and mores onto others and tends to limit objectivity and independent thinking. You simply have to look at what was done and the motivations behind it and decide whether or not you feel it is ethical. Someone could easily tell you, "they're evil," but then aren't you letting that person think for you?

One of the things I've always liked about Fallout in general is that while many character do fall into traditional fictional stereotypes of "good guys" and "bad guys" the player is never railroaded into a strictly black-and-white perspective on the world. Sometimes people to bad things for good reasons, or at least what they perceive to be good reasons. I'm not sure that makes them "evil" per se. In the real world absolutes in areas such as this are pretty rare, and when things are presented to you as absolutes there's a pretty good chance someone's trying to manipulate your perspective for their own reasons.
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Rachel Eloise Getoutofmyface
 
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Post » Sun Dec 27, 2009 9:03 pm

Idk, I thought they were good from the beginning and I always wanted to stay in one in real-life lol but now they seem a tad bit evil with all there experiments and such, I'm afraid I might get [censored] while staying in one haha
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Izzy Coleman
 
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Post » Sun Dec 27, 2009 8:42 pm

What i didn't understand is why Vault Tech created these experiments.
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louise hamilton
 
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Post » Sun Dec 27, 2009 12:38 pm

What i didn't understand is why Vault Tech created these experiments.

Vault Tec Didn't (really). The Pre-War "Enclave Conspiracy" did. Vault Tec is just one appendage of the Enclave Octopus.

Before the war started, a group of powerful and influential (not to mention wealthy) Americans looked at the geopolitical situation given the slow dwindling of resorces, etc. Their conclusion was that a Nuclear war in their lifetimes was not just likely - it was Inevitable and the likely result was an uninhabitable planet. However this nuclear holocaust need not go to waste - The good and the greatest could be saved, everyone else - well, they're not important.

The result of this planning was the "Enclave Facility" - The Oil Rig in FO2. Had Van Buren come to pass, this would have been coupled with a Spaceport facility for a plan to colonise another planet.

The effects of large groups of people in a confined space, such as a starship is not very well known, particularly over a period of generations (which is likely to be how long it was going to take to get to the nearest star system, Hyperdrive isn't invented yet) as such the "Enclave Conspiracy" decided that it would be a good idea to collect more information on the potential effects before blasting off. Enter "Project Safehouse", a series of 122 shelters (or "Vaults") each with a few unique challenges to attempt to determine what possible problems the Colony ship may have and how to avert them, and what the best approach would be to crewing this ship. This also had the additional "bonus" of giving the "unimportant" people a safety blanket.
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Nicole M
 
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Post » Sun Dec 27, 2009 3:05 pm

You could draw an anologue between Vault-Tech and Umbrella Corporation or Weyland Yutani.

Umbrella's founders ultimately wanted complete control over the world by creating a biological apocalypse that would either create superhumans like Albert Wesker or doom the "unworthy" humans to an unlife of being zombies, parasite hosts, or BOWs to ferret out uninfected humans.

Weyland Yutani, like the Enclave, had complete control over human civilization in its own universe. They saw individual human life as utterly expendable in the pursuit of their goals. Often, they used whole human populations as guinea pigs to become hosts to xenomorphs as in the examples of the crew of the Nostromo, Hadley's Hope colony, and the colony from the recent AvP FPS.

What's weird about Vault-Tech is that it was funded by public tax dollars from the regular government along with funds and oversight from the Enclave. In fact, you read enough holotapes in FO1, 2, and Tactics, you get the impression that Vault-Tech was just a front for the Enclave. You also get the impression that the Enclave with its secret network of vaults, only needed the vast majority of public vaults to test what could happen in a closed environment under many less than ideal conditions without compromising their settlements. Really sick that they considered 18 control vaults to be an acceptable margin of untainted people to play with later on.
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Nikki Hype
 
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Post » Sun Dec 27, 2009 9:16 pm

No. Vault-Tec was BUILT as part of the Enclave Conspiracy. They wouldn't exist if it wasn't for the Enclave Conspiracy. Most, if not all of the people making the decisions in Vault-Tec were on the Enclave's Payroll. There was nothing good about Vault-Tec, the whole thing was basically a lie to the American Public. At no point did Vault-Tec actually intend to save anyone from a Nuclear War, except those in the Control Vaults. And even then, they were released not at once, but at 50-year intervals, if they were to be released at all.


Vault Tec was around before Project Safehouse. We don't know how old the conspiracy is but I don't think it would go that far back. It was a paranoid time leading up to the war. Private companies would be out their making bomb shelters, Vault Tec was just making the best. So the Government asked them to make the Vaults. Realizing that the cost of the vaults in the many billions the government could not make enough to save even a small fraction of the USA population (400 million). So the Enclave element saw their chance to userp Project Safehouse for their own needs. Yes I agree that some people in Vault Tec must have been in on it but most would not be.

It would be crazy to think that Enclave just said "we need big spaces to do crazy social exparements on humans, I know lets build big Vaults a 122 of them." "For this we need to invent a shell company called Vault Tec and build them a big HQ."

Far more likely my idea is what happened. The Enclave elements within the USA government saw their chance to userp Project Safehouse.
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Kat Lehmann
 
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Post » Sun Dec 27, 2009 4:06 pm

I thought Vault-Tec built the Vaults while the Enclave designed and executed the experiments.
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Kara Payne
 
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