I want to make a magic oriented chracter, but have been reading the forums, and it seems that Melee is a lot easier than magic in MW.
I'm thinking about doing the routine mage, breton with the apprentice, but take out enchanting and illusion, and adding Light armor and Long Blade. Would this build work?
I heard that the Telvanni has awesome rewards, the strong hold is perfect for a wizard, but doesn't really fit if your not an evil character (RP reasons), and the mages guild is basically the arch-enemy of the Telvanni.
I don't want to be apart of both (RP reasons), but still want my character to be good. Which would you recommend?
Also, what are the must have items for a wizard in MW?