a few question about morrowind an pc games in general

Post » Tue Dec 29, 2009 11:24 am

So I just got a laptop made around 05 or 06 and I know can ply sum older pc games. So I have morrowind for 360 but never got in to it because of the draw distance and combat would I be able to get those mods on pc to help draw distance and fighting? ALso I already have mafia 1 so would I be able to ply that on my laptop. Also how do u put a xbox controller on pc? And final I real want 2 get into morrowind cuz I hear how detailed it is so do u have any tips for a beginner? Thank u for reading all that and plz answer
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Tai Scott
 
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Post » Tue Dec 29, 2009 8:54 am

So I just got a laptop made around 05 or 06 and I know can ply sum older pc games. So I have morrowind for 360 but never got in to it because of the draw distance and combat would I be able to get those mods on pc to help draw distance and fighting? ALso I already have mafia 1 so would I be able to ply that on my laptop. Also how do u put a xbox controller on pc? And final I real want 2 get into morrowind cuz I hear how detailed it is so do u have any tips for a beginner? Thank u for reading all that and plz answer


  • The http://www.tesnexus.com/downloads/file.php?id=5535 extends the view distance. I would guess your laptop could handle it but it's not really possible for me to know... best thing to do is just try it.
  • There are plenty of mods that alter combat, such as http://planetelderscrolls.gamespy.com/View.php?view=mods.detail&id=2164, http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=6036 and http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=1958. What exactly do you want to change about it?
  • http://www.microsoft.com/nz/digitallife/gaming/how_to_connect_an_XBOX_360_controller_for_windows_to_a_computer.mspx ;)
  • This http://uesp.net/wiki/Morrowind:Starting_out has some good tips but doesn't really explain much about the game in the way you're probably looking for... maybe someone else can help you out here.


Hope that helps, and I hope you enjoy playing Morrowind! It can take a while to get into it, but I honestly can't recommend it enough :)
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Kate Norris
 
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Post » Tue Dec 29, 2009 2:19 pm

Thank you so much! I really appreciate it I think that'll help me enjoy it much thank u
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Trevor Bostwick
 
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Post » Tue Dec 29, 2009 12:32 pm

No problem! :)

If you have any other questions, feel free to ask. It's scary the extents I would go to to convert people to the life of Morrowind :P
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marie breen
 
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Post » Tue Dec 29, 2009 1:27 pm

Well I think u converted me I can not wait to ply I loved oblivion and from I've been lurking here 4 a while and I hear morrowind is better and from wat I've seen the world just looks cooler and foreign now wat stopped me from plying it is fixed I'm so exited to ply it seem like it'll be 1 of those games I could a hundred hours and still enjoy it
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Jodie Bardgett
 
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Post » Tue Dec 29, 2009 6:39 pm

Well I think u converted me I can not wait to ply I loved oblivion and from I've been lurking here 4 a while and I hear morrowind is better and from wat I've seen the world just looks cooler and foreign now wat stopped me from plying it is fixed I'm so exited to ply it seem like it'll be 1 of those games I could a hundred hours and still enjoy it

Hehe, that's great! You're certainly right about the world being more foreign, and I'm glad you see it as a good thing because I think it probably puts some people off.

Also, if you've played Oblivion you might want to read this guide to http://www.uesp.net/wiki/Morrowind:Morrowind_for_Oblivion_Players.

I've certainly put in far more than a hundred hours and I still enjoy it :D
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claire ley
 
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Post » Tue Dec 29, 2009 9:18 pm

I've certainly put in far more than a hundred hours and I still enjoy it :D


I second that. ;)

You might want to check out the http://planetelderscrolls.gamespy.com/View.php?view=Utilities.Detail&id=22, as well. MGE can yield fantastic results, but it seems to be a work in progress, and is more successful for some folks rather than others. The Optimizer does less, but works for just about everyone.
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Janeth Valenzuela Castelo
 
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Post » Tue Dec 29, 2009 11:03 pm

While I do agree that Morrowind is a better game than Oblivion, that doesn't necessarily mean that if you like Oblivion you will like Morrowind. They're both sandbox action RPGs and they share many basic game mechanics, but they try to achieve diffferent things.

Oblivion is about adventuring in a familiar setting while Morrowind is about exploring an exotic setting. You are a stranger in a strange land that doesn't like strangers. And you start out very, very weak. The low levels in Morrowind will seem brutaly hard when compared to Oblivion, but that makes reaching your teen levels all the more rewarding. Morrowind has a slower pace than Oblivion and you will need to be patient and think ahead. High level characters can charge straight in, but at low levels that is often suicide.

For character creation I think it's ultimately important to pick your race based on looks and style, but in the short term it would be helpful to pick something that gives you a +10 or +15 bonus to skills you want to use. A pure mage is probably the hardest class to play, while a mix of combat and stealth with a little magic for support is probably the easiest. A few premade classes that I consider good are Archer, Assassin, Battle Mage, Crusader, Knight, Scout, and Spellsword. And for birthsign Atronach is the most powerful, but the Lady is generally best for new palyers. +25 Endurance and +25 Personality are both extremely helpful when you're brand new. The first will give you more health per level, which is especially important for races with a low natural Endurance (such as Bretons and Wood Elves). And the second will increase everybody's disposition towards you by 12 points.

General gameplay tips:
- Stay near Seyda Neen, the starting town, for a while until you get the hang of the basics. Certainly visit the local tradehouse (entrance is in the back) and buy some starting gear. Then you can talk to all the residents, explore the nearby swamps, do a quest or two, and kill some Mudcrabs (just about the only thing that's actually weaker than you at this point). Finally you can test your combat skills in Addamasartus, the nearby smuggler cave. If you can succesfully clear that out you are ready to move on.
- Use a weapon that you are skilled in. Also note that Axes and Blunt Weapons are two different skills in Morrowind and the same applies to Short Blades (daggers & shortswords) and Long Blades (longswords & claymores).
- Watch your Fatigue, it affects everything. Not only does low Fatigue make you less effective in combat, it also makes it harder to persuade people, you get less gold when you trade your stuff, and you have a higher chance to fail casting your spells.
- Talk to NPCs. They have a lot of good hints to give if you're willing to listen. Talk to everyone about Latest Rumors, Little Advice, Little Secret, and Morrowind Lore. And when you come to a new place ask about Someone in Particular and Specific Place.
- Related to the above is paying attention to what the NPCs say. NPCs give out a lot of warnings, but people often miss them because they don't pay close attention to the text.
- Visit a bookshop and buy the Guide to Vvardenfell and maybe also guides to specific cities and towns. They are cheap and helpful.
- Try to avoid using the UESP or other guides. They are very helpful and that exactly is the problem. Morrowind is meant to be explored, you are meant to get into trouble, and nothing is more rewarding than figuring things out on your own. ;)


  • The http://www.tesnexus.com/downloads/file.php?id=5535 extends the view distance. I would guess your laptop could handle it but it's not really possible for me to know... best thing to do is just try it.
  • There are plenty of mods that alter combat, such as http://planetelderscrolls.gamespy.com/View.php?view=mods.detail&id=2164, http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=6036 and http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=1958. What exactly do you want to change about it?
  • http://www.microsoft.com/nz/digitallife/gaming/how_to_connect_an_XBOX_360_controller_for_windows_to_a_computer.mspx ;)
  • This http://uesp.net/wiki/Morrowind:Starting_out has some good tips but doesn't really explain much about the game in the way you're probably looking for... maybe someone else can help you out here.


Hope that helps, and I hope you enjoy playing Morrowind! It can take a while to get into it, but I honestly can't recommend it enough :)


There should be a newbie helper award or something for posts like this. :goodjob:

I've certainly put in far more than a hundred hours and I still enjoy it :D


I've played 300 hours of Morrowind just in the first month after I bought it (August 2004, one of the best months of my life). All together I must have put in between 2000 and 5000 hours. Most likely about 3000. I no longer enjoy it as much as I used to, because it's no longer a strange and exotic place to explore. It now feels more like home. Heck, I know my way around Vvardenfell better than the region where I actually live and I'm not entirely sure if I should be impressed or worried about that. :D
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Eve Booker
 
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Post » Tue Dec 29, 2009 5:04 pm

There should be a newbie helper award or something for posts like this. :goodjob:

Haha, thanks! Yours wasn't so bad either ;)

I've played 300 hours of Morrowind just in the first month after I bought it (August 2004, one of the best months of my life). All together I must have put in between 2000 and 5000 hours. Most likely about 3000. I no longer enjoy it as much as I used to, because it's no longer a strange and exotic place to explore. It now feels more like home. Heck, I know my way around Vvardenfell better than the region where I actually live and I'm not entirely sure if I should be impressed or worried about that. :D

:lol:
I know what you mean, games are always more fun when they still have that "new" feeling. But if I ever get bored of playing Morrowind, I just mod it instead :D
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Georgine Lee
 
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Post » Tue Dec 29, 2009 9:36 pm

It now feels more like home.

It's the same with me. I actually experience something that feels a lot like "homesickness" when I haven't played for awhile. Vvardenfell has become a permanent part of my memory.
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Steve Fallon
 
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Post » Tue Dec 29, 2009 1:13 pm

Agreed. Perhaps it's the sterile, unreal NPC conversations in Oblivion, or the break-the-fourth-wall quest popups telling you exactly what you should do, next, but that game lacks the immersiveness (to me) of Morrowind. It helps that so much you read in the latter game also is pertinent to your own activities, where much that you read in Oblivion was added for flavor from the previous games--and there are fewer books, in any case.

Just spent about 4 hours updating Morrowind: new patches on a bunch of mods, a few new mods, old ones moved out, etc. Looks like that time, again. ;)
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Julia Schwalbe
 
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Post » Tue Dec 29, 2009 10:07 am

Mods help with keeping Morrowind fun though :)
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Eduardo Rosas
 
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