It is why I say tolerable variables. Some things in-game could just stick out and you question yourself
"What the hell is that [censored] doing here?".
- Acceptable Variables (tolerable. cool beans...)
- Unacceptable Variables (intolerable)
- Excessive Variables (confusion and discouragement)
I understand there's already variables in the game and I accept them assuming they work good from launch
(and, yes, I know they're working on balance). It's the game - the way it is.
You and I understand that these variables you mention alters the game experience making it more interesting, somewhat, and whatever... You also understand that variables inbalance a multiplyer game. Excessive inbalance leads to troublesome unbalance-like (theoretical) or literally unbalance (factual) perceptions from our players, and we don't want this scaling-up.
You understand a bit better now? A bit more yes. The thing is most FPS are unbalanced since there is usually certain weapons or abilities that allows people to get easy or cheap kills, Brink is about objectives not kills. All abilities can be purchased from level 1 and weapons are pretty much the same in strength. SD has had well balanced games in the past and I see no reason for them to drop the ball now. I too want everything balanced for example one of my primary concerns is for the light (surprise I know :spotted owl:) They are supposed to be quicker and more agile but have less HP. If the speed and freedom of movement isn't worth the trade off in HP I will play medium. Everything needs to have strengths and weaknesses in order to have balance.
Like of like my love/hate relationship with the Scout from TF2, Speed is the key to survival but one wrong step and you are dead.
Well, if all the strong abilities come out in the beginning, then would it be safe to say the weaker abilities might throw the game off?
Nope all abilities are availble.
That's a good point, I wasn't thinking broad enough
Well not all gamers are as free thinking as this forum is.
nope, i'd take the gun that is somewhat more effective than the others, not the one that is clearly overpowered, and i like to use every gun once in a while, even the weak ones no-one wants to use. how fun is it when your clearly owning the battlefield, while no-one can complain because your using the weakest gun around?
True enough. The only time I tend to use those overpowered weapons is when everyone else is and I feel the need to beat them at their own game.