I'm trying to make a simple set of quests that are activated by reading a terminal. One of these is to kill a NPC that I have added to a cell.
Basically, I'm trying to have the quest objective marked as complete when the NPC dies. Here's the script I have:
scn aaTarget1DeadMk2
begin OnTrigger player
if aatarget1.getdead 1
SetObjectiveCompleted aaCP2 10 1
endif
end
begin OnTrigger player
if aatarget1.getdead 1
SetObjectiveCompleted aaCP2 10 1
endif
end
The NPC has the Reference Editor ID of 'aatarget1', and the quest is named 'aaCP2'. The trigger linked to this script covers the entire cell.
Anyone know why this isn't working? I kill the NPC, and nothing happens. I don't really know what I'm doing here, but I've tried everything I can think of.
Thanks for any help.