MGEXE Tamriel rebuilt rendering problems

Post » Fri May 18, 2012 4:25 pm

http://i125.photobucket.com/albums/p66/Taffer_photos/MGEXE%20Tamriel%20Rebuilt/MGEScreenshot025.jpg

http://i125.photobucket.com/albums/p66/Taffer_photos/MGEXE%20Tamriel%20Rebuilt/MGEScreenshot027.jpg

I don't know whether to fire the contractors in Firewatch or give them an award for special achievements in invisible architecture or anti-gravity construction.

Floating windows and chimneys, missing walls and all sorts of graphical wonkiness is going on over on the mainland and I don't know why, but MGEXE is the single largest variable I've introduced in this install. All the plug-ins are active, BSAs registered and I'm using the staic exceptions file packaged with MGE 0.9.8.

Whatever the cause, it never happened with MGE 178 in the past, so I'm gussing some settings are incorrect, but I set it up with the ddefault settings and don't know which need tweaking. FWIW I don't get any problems on Vvardenfell itself, at least none that I've found. The graphical glitchiness seems confined to TR.

Any suggestions would be welcome.

P.S. We really need a new MGEXE thread.
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