Allow for over barrier/ledge grab kills.

Post » Fri May 18, 2012 10:18 am

I was playing through Crysis 2 single player again today and found myself hemmed up behind a barrier with 4 ceph enemies just on the other side and many others shooting at me from a distance. I thought that it sure would be useful if I could grab these guys and pull them over the wall. Do you think this would be a nice added ability in Crysis 3? I think it would add a little something extra to the single and multiplayer experience.

This is an example of what im talking about. It would ,of course, need to be amped up crysis style.
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Jesus Sanchez
 
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Post » Fri May 18, 2012 10:12 am

This would be cool for campaign, not entirely sure how it would work in MP though.

You could also do this in the Uncharted games and they are some of the best games I've played.
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Sweet Blighty
 
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Post » Fri May 18, 2012 7:37 pm

I was hoping that in multiplayer they could perhaps incorporate a grab QTE move that you can start in a certain situation, and if you were shot or you didn't press the button fast enough, he could counter / kill you.
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Jordyn Youngman
 
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Post » Fri May 18, 2012 7:39 am

I was hoping that in multiplayer they could perhaps incorporate a grab QTE move that you can start in a certain situation, and if you were shot or you didn't press the button fast enough, he could counter / kill you.

Maybe lol, that got me thinking about the DBZ games on the PS2, like when you had to spin the anolog around faster than the other guy to beat his counter, I'm sure they have had it in other games also when you had to mash a button faster than another guy to break a hold or something, pretty sure PC wouldn't have a problem with something like that either.

Probably going to get this one for PC anyway.
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Queen Bitch
 
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