is light armor.....

Post » Fri May 27, 2011 8:40 pm

so i downloaded a mod that puts the spellforce 2 char nightsongs armor into the game its classified as light. i was wondering if i could use it melee without getting cut to pieces or pounded into dust. ill be using longblade and the armor if you wear all the pieces give you 52 AC
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Roanne Bardsley
 
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Post » Sat May 28, 2011 2:24 am

If you're good at it it'll protect you well like any other armour. If you're better with heavy armour you could always change the setting in the Construction Set, though.
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Kathryn Medows
 
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Post » Fri May 27, 2011 8:24 pm

i have heavy armor as a minor, and plus i like glass more then daedric anyway. is 52 armor rating good?
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Elisabete Gaspar
 
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Post » Fri May 27, 2011 10:57 pm

It's decent for a new character, yeah.
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JaNnatul Naimah
 
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Post » Sat May 28, 2011 5:23 am

i also have another question probably stupid but im going to ask it anyway, do the creatures you kill in the wilderness and dungeons respawn?
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Jay Baby
 
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Post » Sat May 28, 2011 2:39 am

i also have another question probably stupid but im going to ask it anyway, do the creatures you kill in the wilderness and dungeons respawn?

NPCs do not respawn. (except for a very few select cases)
Creatures do respawn. They will respawn in 72 in-game hours if you do not Dispose of Corpse... but if you do Dispose, they will respawn as soon as you leave and re-enter that cell.
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Ownie Zuliana
 
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Post » Sat May 28, 2011 2:46 am

Really? I never knew that and merely assumed all dead enemies respawned upon reentering a cell no matter what. It actually kind of hurt immersion a bit, so this will help with my latest roleplay.
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Ludivine Poussineau
 
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Post » Sat May 28, 2011 9:22 am

NAMED NPCs don't respawn. Unnamed NPCs, such as Guards and Ordinators, will respawn. Creatures do not necessarily respawn as the same type creature. (e.g. A dead rat might respawn as a scrib or a Dremora as a Golden Saint).
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Elizabeth Falvey
 
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