The problem I speak of Is when you have two alpha mapped meshes anbd one is in front of the other then the other one will disappear. This is particularily a problem with hair (so I hear) but it's very annoying.
If you duplicate the mesh and put it above/behind, flip normals then if you have MGE's SSAO enabled you get ugly black lines in the air... :/
Please, help? I hate these roadblocks they kill my creativity and I wanna keep creating a while longer (last time it was niftools exporter bugs)...