I'm trying to village with a river running through it. I'm modifying the "Empty World" worldspace, since I'm just trying to do a little self-contained thing. Is there any way that I can put a river in without just editing the land height down drastically? The problem is that not only does the river end up looking more like a canyon with water in it, but I also don't seem to be able to edit the height near the edge of the worldspace, so I can't make it run all the way across.
Also, while I'm asking questions, is there a better way to change camera angles when doing landscape editing then to just plop an object down in the midst of it, select the object, and spin around it? Without an object, the camera tends to fly away, but it seems like there ought to be a way to fix the camera on a piece of land/cell itself, rather then an object in it.