Standard Values:
STR = 50 / base
STR = 5 / extremely low
STR = 100 / extremely high, player becomes God
Wanted-to Values:
STR = 10 / base
STR = 2 / extremely low
STR = 30 / extremely high
STR is used as a example. I would like to replace all 8 attributes (so also Agility, Endurance, Intelligence, Willpower, Personality, Speed, Luck) in same form. Unluckily, damage, sneaking, lock-picking, chance-to-hit etc. depends on game's formulas which I'm looking for. The key is to change GameSettings>Gameplay variables, but I'm not sure how to change these and keep game still balanced.
If anyone could be agreeable to help me I will be very appreciated.