Knockback effect

Post » Fri May 27, 2011 9:43 pm

Does anyone know how to create a knockback effect in this game? I figured I'd try some experiments but I don't have my copy of the game with me right now. Anyway, I was thinking of making a custom spell that had some combination of demoralize, damage fatigue and fortify speed on target. The idea is that once the spell hits the enemy, they'll start to run (demoralize), they'll run really fast (fortify speed) and then they'll fall and hopefully go flying with all that momentum when their fatigue is at zero.
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Kathryn Medows
 
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Post » Fri May 27, 2011 11:03 pm

Sounds like an expensive combination (mana), I would "support" the damage fatigue with drain fatigue.
Otherwise, this sounds like a lot of fun

Btw, not sure if fortify speed works on npc's??
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Karen anwyn Green
 
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