Options I have:
1) Simply move the starting position closer to PC so that AI might start working immediately. I would *like* for NPC to approach player from a bigger distance, but I might resort to that unless better options turn up.
2) Leave everything as is and hope that PC will eventually come close by mere chance. Since the rendezvous point is in the open space, this may not be soon. Player might leave not even noticing somebody wants to talk.
3) Make NPC AITravel first to where the player might be standing and only then switch to AIFollow. Slightly better than above, but again, this is an open space and player may go too far in a direction unpredictable while NPC is walking.
4) Make NPC StartCombat player and then StopCombat and switch to AIFollow at a lower distance. Unfortunately, the battle music kicking in will spoil the scene. Unacceptable.
5) ????