I doubt it.
In fact, I doubt there will be a Bethseda in 4 years.
1. Bethseda has two sister studios, Viral and Zenimax online. I've yet to see anything regarded as wildly successfull on Viral's site, and ZO is making an MMO. MMO's are incredibly expensive to make, usually fail, and often take the company with them. So basically, 3 studios are living on Bethseda's revenue.
2. Bethseda shipped 4.7 million units. According to NPD, and some math, Bethseda's barely sold half of that by January. Generally speaking, not selling your initial shipment by the time you're out of your major sales window is regarded as bad. Especially when you spent the marketing budget usually reserved for movies.
So basically, the most likely scenario at this point is this.
Zenimax feels the pinch from ZO and Viral burning through cash, starts to run low prior to TES V's release which will likely be 2010. Pushes Bethseda to release early, which leads to a lower quality product, which leads to lower sales, which continues the circle.
It's just math and history. NPD's numbers + the precedent set by other studios like 3do.
You can have all the awards in the world, but if your units sit on shelves, it doesn't matter.
In fact, I doubt there will be a Bethseda in 4 years.
1. Bethseda has two sister studios, Viral and Zenimax online. I've yet to see anything regarded as wildly successfull on Viral's site, and ZO is making an MMO. MMO's are incredibly expensive to make, usually fail, and often take the company with them. So basically, 3 studios are living on Bethseda's revenue.
2. Bethseda shipped 4.7 million units. According to NPD, and some math, Bethseda's barely sold half of that by January. Generally speaking, not selling your initial shipment by the time you're out of your major sales window is regarded as bad. Especially when you spent the marketing budget usually reserved for movies.
So basically, the most likely scenario at this point is this.
Zenimax feels the pinch from ZO and Viral burning through cash, starts to run low prior to TES V's release which will likely be 2010. Pushes Bethseda to release early, which leads to a lower quality product, which leads to lower sales, which continues the circle.
It's just math and history. NPD's numbers + the precedent set by other studios like 3do.
You can have all the awards in the world, but if your units sit on shelves, it doesn't matter.
This is the problem with high-risk, high-reward releases. FO3 may have sold alot of units (regardless of success of the initial shipment), but they still need to balance the cheque-book. I think now more than ever due the recent state of the economy, high-risk is a quick way to kill your business. I think this is a good lesson to game developers that try to add a glossy polish to a game with expensive gimicks like hiring big name actors for voice overs, and focusing on building a good-looking gameworld and then not leaving yourself enough time to work on what really matters. A game that has a good direction and focus in the development stage may not be embraced as substantially by the mainstream, but the development costs can still be made and surpassed with lesser sales.