» Fri May 27, 2011 11:12 pm
Well, I solved my loading freeze problem. Every time I started the game I was given a window of about 15-20 seconds before the game would freeze. I was in Megaton (during the day). I decided to run to the nearest building which was the Clinic, but it still froze every time I went outside the Clinic. After giving up and starting a new game today, I had an epiphany. The "wait" feature! Inside the Clinic, I pressed the back button and waited until it was night time in Megaton. I was then able to go outside without the game freezing and then made it to the Wasteland area and saved. It seems that saving within the Megaton city limits(but not within one of the homes/shops) is conducive to the game freezing up. It could be the amount of NPC characters wandering about the town during the day. The combination of their scripted functions along with the graphical stress of drawing all of the complex features of the area seems to lead to freezing. This could also be compounded by the games autosave feature, but I'm not sure.
One other possibility is that I "warmed up" my Xbox by going through the starting phases of the game again, and physically, the Xbox machinery was able to work up to it's maximum electronic potential, if you know what I mean. Maybe, hopefully, Bethesda will figure this out and release some sort of patch that governs NPC functionality or reworks how much stress the game is able to put on the Xbox at a time. They're damn good at designing games, hopefully their customer service skills and problem solving natures can triumph the issues on the console ports! Good luck!