[WIP] High Rock

Post » Sat May 28, 2011 12:40 am

I've done this, and now LOD remains, but no land data/limited land data :shrug:


Did you check with just the ESM active, or with ESPs editing the worldspace active too? Any ESPs which edit the worldspace would also need updating to use the injected records.
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Casey
 
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Post » Fri May 27, 2011 7:49 pm

Did you check with just the ESM active, or with ESPs editing the worldspace active too? Any ESPs which edit the worldspace would also need updating to use the injected records.


Just the .ESM active, and huge sections of the worldspace are without land data now.
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keri seymour
 
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Post » Sat May 28, 2011 3:35 am

Someone make a new topic, and post a link in this topic before it is closed?
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Alyna
 
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Post » Sat May 28, 2011 12:29 am

Just the .ESM active, and huge sections of the worldspace are without land data now.


Most odd. That's not supposed to happen (surprisingly). Are you using the latest version of Gecko, and did you check the readme to see if anything special needed to be done?
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CArla HOlbert
 
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Post » Sat May 28, 2011 4:48 am

Most odd. That's not supposed to happen (surprisingly). Are you using the latest version of Gecko, and did you check the readme to see if anything special needed to be done?


Latest version of Gecko, and have read the Readme :(


And, here's the http://www.gamesas.com/bgsforums/index.php?showtopic=1078198.
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Emily Rose
 
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Post » Sat May 28, 2011 9:43 am

Just the .ESM active, and huge sections of the worldspace are without land data now.

It means that you didn't shift the VWD objects like trees to mod index 00, hence the missing land.
Please check http://www.silgrad.com/wbb2/thread.php?threadid=7986

I used method 1 for http://www.gamesas.com/bgsforums/index.php?showtopic=1058939&view=findpost&p=15372296
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jennie xhx
 
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Post » Sat May 28, 2011 12:09 am

http://www.gamesas.com/bgsforums/index.php?showtopic=1078198
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Andrea P
 
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