Version: Beta3 - West Gash
Date: 5/24/2012
Category: New Lands
Author: ChopSlashThrust
Requirements
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Morrowind
Tribunal
Bloodmoon
West Gash On The Rocks! v1.1 by Taddeus
Description
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Attempt to recreate what a real ocean should look and feel like. So now you kelp collecting players are going to have to work a little extra harder to collect your precious sea grass!
Details
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Currently Working on the area around West Gash. Not done yet but gives you a idea of what this mod will be like
Install
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1. Copy files to (install folder)\Morrowind\Data Files
Incompatibility
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Anything that changes the west gash coast.
Vurts Corals and Reefs (for now)
Siege on Firemoth (i need to remove the edit i have done to the area, right now it is incompatable)
Credits
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Slartibartfast for his "underwater static replacer"
Tamriel Rebuilt team for their cliff meshes
Taddeus for his "On the Rocks"
Screenshots
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http://morrowind.nexusmods.com/mods/images/42119-2-1337882403.jpg
http://morrowind.nexusmods.com/mods/images/42119-1-1337882403.jpg
http://morrowind.nexusmods.com/mods/images/42119-1-1336156787.jpg
Just to show you the mod isnt dead, im still working on it, but lately i been a little distracted. Here is what i have to show so far.
EDIT: I did forget to mention. I will be removing all instances of "In Cave Plants" from the ocean. They looked stupid and so im not going to have them in the water anymore. And barnacles will be removed as well for now. I really hope someone can make a much better quality barnacle model that i can place instead... just FYI