Billsburg Village

Post » Fri May 25, 2012 7:55 pm

http://oblivion.nexusmods.com/mods/15011 + http://oblivion.nexusmods.com/mods/23079

looks like a nice village. any issues or conflicts I should be on the lookout for? I'm NOT using Battlehorn Castle and there's patches for 2 UL . anything else?

Thanks guys :)
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Erin S
 
Posts: 3416
Joined: Sat Jul 29, 2006 2:06 pm

Post » Sat May 26, 2012 1:06 am

Um I kind of remember that it had spaces between meshes that ruined the look and immersion of the housing.

That it had little to do there other than root around for a house key.

That if you use overhauls that add spawn points and increase spawns that the town would easily get wiped out (at higher levels this was true - no walls).

Kind of eh altogether. The best Village mods have quests and such: Arthmoor, Meek, WhoGuru, etc.

Also check out reedstand, Stalhrim and Mudwater. Maybe Eastbrink
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Jonathan Montero
 
Posts: 3487
Joined: Tue Aug 14, 2007 3:22 am

Post » Sat May 26, 2012 2:58 am

I've got all of Arthmoor's ( including reedstand ) , DC Villages, Shezrie's towns, Phitt's Mudwater, WhoGuru's Wellspring Vale and Thomas Kaira's Brina Cross and I absolutely LOVE all of them.

Antiscamp's are also great, but unfortunately conflict with other mods I'm already running ( ImpeREAL unique forts and Eastbrink for example )

Stalhrim looks awesome and I'll definitely look into it, thanx! man, TESalliance sure has some quality stuff.

it seems like Shezrie's Towns was called Shezrie's Villages at first... yeah Meek is another great village creator.

side question, is it safe to merge some with Gecko? I think the best way to avoid issues would be to only merge the ones without compatibility patches that are close together in the load order ( some of arthmoor's fit this description )

or maybe it's cool to merge also the ones with patches and then change masters on the patches via Wrye Bash?

it looks like I'll have to learn how to use Gecko :lol:
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celebrity
 
Posts: 3522
Joined: Mon Jul 02, 2007 12:53 pm

Post » Sat May 26, 2012 1:19 am

http://www.gamesas.com/topic/1211456-relz-shezries-towns/
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Ilona Neumann
 
Posts: 3308
Joined: Sat Aug 19, 2006 3:30 am

Post » Sat May 26, 2012 1:45 am

yeah, I've already edited the above post :wink:

I had always assumed Shezrie's Towns to be by Shezrie :lol:

for some reason though, I had never imagined Kragenir's Death Quest to be by Kragenir.

before I checked it out actually I thought it was a death handling mod :lol:
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jessica Villacis
 
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Joined: Tue Jan 23, 2007 2:03 pm


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