Skyrim (sorry Fallout fans) brought a new kind of danger to the game world with it's Dragons. These encounters provided random and challenging combat (Master mode) that could change the world around you in an instant (killed nearly EVERYONE in Riverwood). For obvious reasons, I feel that an encounter similar to this should be introduced into Fallout.... after a proper discussion in an independent thread that will not be related to F4 suggestions.
Here is my ideas on the matter...
You walk down a destroyed pre-war road exhausted after a day of skirmishes. The raider gang 2 miles back took all of your assault rifle ammo to extinguish. The Super-Mutant ambush back in the abandoned warehouse used every shell you had for your shotgun. The only ammo remaining in your inventory are pistol rounds and those number 25; good for a hit-and-run. Your PA is degraded and heavily damaged, so you removed your helmet to get some fresh air. "Things will get better" you think to yourself.
Suddenly, you hear a heavy buzz behind you. Your heart rate increases tenfold, you think erratically for you know your life depends on your next move. You decide to jump behind a large rock, further hidden by the shade of medium-size tree. As the buzz gets closer you peer over the side of the rock to see what is approaching, and what you see makes your legs tremble. A frighteningly large Cazador, 4 times the size of a normal one, hovers along the road. Darting back behind the rock, unholster your pistol, and prepare for the worst. The Cazador stops abruptly (hearing the sound of your unholster), and begins to walk slowly towards the rock you hide behind. Sweating profoundly and hearing you doom approach, you slide the pistol carefully to the side of your head, close your eyes, and take a deep breath. Right before you decide to end it all, the Cazador suddenly darts back to the road and hovers away, continuing its unknown journey.
As the buzz fades away in the distance, you holster your pistol and breath a sigh of relief. It seems this was not your time. You put your helmet back on, walk to the road, and continue your journey. Hoping secretly that you never encounter that bug again.
Something along this line would be awesome, doesn't have to be a Cazador though. Could be a SM Behemoth, a legendary Bloatfly type creature, hostile PA patrol, 8-16 heavily armed and chemed-out raiders, F3 status Feral Ghoul Reaver, or anything really dangerous.
However, if unprepared/scared there should be the opt. to avoid them entirely and live another day.
Your thoughts?
Here is my ideas on the matter...
You walk down a destroyed pre-war road exhausted after a day of skirmishes. The raider gang 2 miles back took all of your assault rifle ammo to extinguish. The Super-Mutant ambush back in the abandoned warehouse used every shell you had for your shotgun. The only ammo remaining in your inventory are pistol rounds and those number 25; good for a hit-and-run. Your PA is degraded and heavily damaged, so you removed your helmet to get some fresh air. "Things will get better" you think to yourself.
Suddenly, you hear a heavy buzz behind you. Your heart rate increases tenfold, you think erratically for you know your life depends on your next move. You decide to jump behind a large rock, further hidden by the shade of medium-size tree. As the buzz gets closer you peer over the side of the rock to see what is approaching, and what you see makes your legs tremble. A frighteningly large Cazador, 4 times the size of a normal one, hovers along the road. Darting back behind the rock, unholster your pistol, and prepare for the worst. The Cazador stops abruptly (hearing the sound of your unholster), and begins to walk slowly towards the rock you hide behind. Sweating profoundly and hearing you doom approach, you slide the pistol carefully to the side of your head, close your eyes, and take a deep breath. Right before you decide to end it all, the Cazador suddenly darts back to the road and hovers away, continuing its unknown journey.
As the buzz fades away in the distance, you holster your pistol and breath a sigh of relief. It seems this was not your time. You put your helmet back on, walk to the road, and continue your journey. Hoping secretly that you never encounter that bug again.
Something along this line would be awesome, doesn't have to be a Cazador though. Could be a SM Behemoth, a legendary Bloatfly type creature, hostile PA patrol, 8-16 heavily armed and chemed-out raiders, F3 status Feral Ghoul Reaver, or anything really dangerous.
However, if unprepared/scared there should be the opt. to avoid them entirely and live another day.
Your thoughts?
After quick and decisive responses from Fallout forum heavyweights, I had to clarify myself lest I be mistaken for a Skyrim fan boy who wants more TES in Fallout.
Here was my response...
Easy easy now people... I'm not in any way, shape, or form suggesting that we bring a dragon-type encounter/creature into the Fallout universe. That is blasphemous! Though I must apologize, for I forgot to clarify what I wrote earlier. What I meant to say was that Skyrim had got a pleasant (albeit annoying) challenge throughout the game with its Dragon encounters. And that I was sorry for bringing up Skyrim in the Fallout forums, where it need not be mentioned.
And I'm certainly not trying to let on that we ought to have a gamebreaker/game changer "Dragon-type" creature; who has the capacity to kill a whole town, or interrupt you frequently enough that it makes playing the game tedious.
What I was suggesting was that we have a "Dragon-type dangerous" random encounter in Fallout, that appears everyone once in a while to show players they aren't the only mega powers in the wasteland. I say mega power because it's true; a smart player rarely has trouble with anything in Fallout and rarely dies, even on the hardest difficulties, under the hardest circumstances. Almost any mob can be downed with good strategy alone, no matter how bad the players firepower is.
I once downed all the FNV REPCONN basemant Super Mutants with a combat knife, goggles helmet, and an Armored Vault 13 jumpsuit on Very Hard/hardcoe mode. I had low Str/End/Unarmed/Melee weapons skill and I died 5 times, but I finally got them with superior strategy; luring them to the beginning room 1 by 1, sometimes 2 by 2, and slashing them to ribbons. With a good strategy the player can become a God, overcoming all challenges with swift and deadly percision early in the game.
So the point of the thread was to discuss what the random super-encounter would be, one unable to be overcame with good strategy alone, a danger requiring a tough player (good equipment, medium-high level, adequate story progression, etc) to dispatch; a wasteland bully so to speak. Giving high exp. points to those who can take them head on and rehearsal of the invisible man act to those who cannot.
That's how I meant to come off in the beginning, so again sorry for not clarifying myself. I'm against TES'ifying Fallout also friends, we're all on the same ship... but mines faster lol
And I'm certainly not trying to let on that we ought to have a gamebreaker/game changer "Dragon-type" creature; who has the capacity to kill a whole town, or interrupt you frequently enough that it makes playing the game tedious.
What I was suggesting was that we have a "Dragon-type dangerous" random encounter in Fallout, that appears everyone once in a while to show players they aren't the only mega powers in the wasteland. I say mega power because it's true; a smart player rarely has trouble with anything in Fallout and rarely dies, even on the hardest difficulties, under the hardest circumstances. Almost any mob can be downed with good strategy alone, no matter how bad the players firepower is.
I once downed all the FNV REPCONN basemant Super Mutants with a combat knife, goggles helmet, and an Armored Vault 13 jumpsuit on Very Hard/hardcoe mode. I had low Str/End/Unarmed/Melee weapons skill and I died 5 times, but I finally got them with superior strategy; luring them to the beginning room 1 by 1, sometimes 2 by 2, and slashing them to ribbons. With a good strategy the player can become a God, overcoming all challenges with swift and deadly percision early in the game.
So the point of the thread was to discuss what the random super-encounter would be, one unable to be overcame with good strategy alone, a danger requiring a tough player (good equipment, medium-high level, adequate story progression, etc) to dispatch; a wasteland bully so to speak. Giving high exp. points to those who can take them head on and rehearsal of the invisible man act to those who cannot.
That's how I meant to come off in the beginning, so again sorry for not clarifying myself. I'm against TES'ifying Fallout also friends, we're all on the same ship... but mines faster lol