» Fri May 27, 2011 6:03 pm
have you tried both "samerace = 0" and "samerace = 1"? i forgot which ones, but some functions are backwards from what you'd expect.
the level conditional is also " < 5" correct?
greeting 1 is actually where you'd want it, just not in the first three slots or so, remember it reads from the top down, and any greeting that fulfills it's conditionals will be displayed, rather than the one you made.
i'm also not too sure how this is working out with custom races involved.
usually, at least with me, it's some silly little detail that messes the whole thing up. just stick with it and experiment a lil, review dialog tutorials, and the answer will come to you.
here's a dialog treasure chest of info i've got bookmarked, try browsing it and seeing if anything makes itself apparent to you.
http://lovkullen.net/Emma/Comprehensive_Dialogue.htm