So I made a mod (really a texture replacement for weapons th

Post » Sat May 26, 2012 9:42 am

So if you play New Vegaws on High Resolution quality, you've noticed there are a pair of weapons that have terrible, muddy appearances while in your hands in 1st person. These two are the "Q-35 Matter Modulator" and the "Tesla-Beaton Prototype." The reason for this is because the weapons have no textures for 1st person models (every weapon has a 1st person texture set and a 3rd person, or world model, texture set), so they default to the world model. World models don't have the same quality as 1st person models, because you generally view world models from a little distance away, usually diminishing any detail the texture may have,

What I've done is create beefed-up textures (1024x1024 resolution) for both of these weapons. And no, I didn't just scale up the original 512x512 resolution textures and sharpen the image, because that looked horrible. For the "Q-35 Matter Modulator," I took the 1024x1024 texture of the ordinary Plasma Rifle and edited, recolored, and redesigned the texture to be equivalent to the original Q-35 texture. Thus, we end up with a much sharper looking 1st person appearance for the Q-35. I did a similar trick for the Tesla-Beaton, using the normal Tesla Cannon 1024x1024 texture, but had to go one step further for the "Rusted appearance." The rust isn't something that translated well, despite most of my attempts. To replicate the apearance of the original on this larger texture, I had to hand paint the rust on, using a sponge-styled brush in photoshop. Seriously, of all the textures Obsidian could have forgotten to include, why did it have to be the one with rust? On an interesting note though, the default Tesla Cannon textures include the wire-style rails of the Tesla-Beaton in it's sheet, even in the right color, so that part was easy.

In addition, I made Completely new textures for three weapons from Old World Blues. These three weapons were unique, but didn't have a unique appearance. These three were "Elijah's Advanced LAER" (which used default LAER textures), "Elijah's Jury-Rigged Tesla Cannon" (which, for whatever reason, uses the Tesla-Beaton Prototype's textures), and "Christine's COS Silencer Rifle" (whish uses the default Sniper Rifle textures). This was actually how the mod started, which edited these three weapons. I go more into detail on the Mod's page.

This is my first mod, so feel free to give me recommendations/advice/money/whatever.

Link: http://newvegas.nexusmods.com/mods/46346
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Michelle Smith
 
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