The result is that the mesh displays the way I want it in Nifskope and in the CS/game. The problem is that when my PC walks along the hallway, it is getting blocked by something. It's not the niche (which has a protruding lip) because my PC can get by the block by walking down either side. It's just in the centre that the blockage occurs. I'm sure I did something wrong with the mesh but I've run out of ideas on what it could be. I've tried removing collision by adding the NiStringExtraData block but it made no difference.
I do intend to get more into modelling as my mod progresses but right now I just want to get this fixed.
EDIT: Fixed at last.