What does Skyrim need most?

Post » Sat May 28, 2011 7:12 am

Kinect is a piece of [censored].
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Madeleine Rose Walsh
 
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Post » Sat May 28, 2011 5:40 am

No
Yes
Yes
Yes
No way what so ever.
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BRIANNA
 
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Post » Sat May 28, 2011 7:05 am

I don't understand why anyone would be against hardcoe mode. If you don't want to use it, it's as simple as just not playing with it. It's not like it takes a lot of programming or resources.
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Hilm Music
 
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Post » Sat May 28, 2011 12:32 am

No
Meh
Yes
Yes
Meh
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Gwen
 
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Post » Sat May 28, 2011 12:04 am

If I recall correctly, last time I played ES4: Oblivion, I went from being a prisoner in a dungeon cell level 1 nobody to beastin' my way through oblivion, saving the world and becoming the #1 dude in the kingdom in something like one month - ONE MONTH.


Hey, it could happen. :laugh:

Kinect and co-op : meh, as in "if you like, but I don't have any use for them".


That is not the right way to think for someone who wouldn't use it anyway. If implented, it could change and reduce our single player experience. You need to find your pitchfork and torch, and join the rest of us. :laugh:
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Sarah Kim
 
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Post » Fri May 27, 2011 6:45 pm

In Daggerfall it didn't happen since time had to actually pass before you could take on more main quests.
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Kill Bill
 
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Post » Fri May 27, 2011 10:39 pm

No (A waste of time in my opinion)
Meh (I wouldn't mind it as long as I have an option to turn it off)
Meh (I'll play under any type of economic system, Oblivion or Morrowind)
Yes (Definitly need a larger game world but not too large)
No (Co-op is not needed as it will reward bad players with broken items or good players who don't wanna do the hard work to get the broken item)
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James Baldwin
 
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Post » Sat May 28, 2011 12:49 am

A pretty, dynamic and awesome engine that isn't buggy, is good with performance, and takes advantage of the huge development in graphics and new gameplay features that have been unlocked in the previous years.
Basically the opposite of Gamebryo, eh? ;)
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Erin S
 
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Post » Fri May 27, 2011 10:39 pm

Oblivion was huge, Skyrim doesn't need a bigger world
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Nick Jase Mason
 
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Post » Fri May 27, 2011 9:54 pm

I wouldn't be opposed to them implementing co-op, as long as it's independent from the single player. By that I mean more of a co-op exploration and dungeon delving mode with a seperate story (as long as you can carry over characters from your single player). But really, it makes no nevermind to me if they keep it strictly singleplayer.
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anna ley
 
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Post » Fri May 27, 2011 7:56 pm

While a larger game world would be nice, id prefer a smaller but more detailed one. Look at the decrease of detail between tes3 and 4. If they make it any bigger, it will likley be a flat featurless land like daggerfall.
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Naomi Lastname
 
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