I've also been fiddling with the light sttings in the ini file, but I hope I'm right in thinking that this won't have caused the problem, since all the other cells load OK.
Are there any hard limits for an interior cell that would cause a crash? Other things that can cause a CTD on entering an interior cell?
EDIT: I found the following paragraph on Princess Stomper's site, which I don't understand:
"I noticed that Blake’s meshes were pointing to textures that were in a subfolder rather than loose in the textures folder – so there was a texture load error and CTD when loading the cell. I copied the files out of the subfolder and into the Textures folder, which solved the problem"
I've used lots of textures in sub-folders without a problem, can it cause problems under certain circumstances? If so, what are they?