I voted Magic.
Fighting was very base, but much better than Morrowinds "Always use best attack" type of fighting.
Magic wasn't done bad. But it's Damage output and use in stressful, on-the-spot situations was lacking.
Stealth was pretty great in my opinion.
I personally wouldn't be too disappointed if they kept it as it was. Perhaps tweaking NPC AI would help exploiting it... but the "seen and unseen" marker was excellent to me.