» Fri May 27, 2011 7:21 pm
Microsoft and Sony make it use fan-made mods, although they are starting to warm up to this. I know there are a few titles on both that have in-game editors that let you make maps and such, they don't have the same level of detail as TES IV mods and they lack complex scripting systems but it's still a step in the right direction. In the past Bethesda has made their editor for internal use and there is no viable way to port it to consoles. It's possible Bethesda will consider an in-game editor that can be used on all platforms but I don't know the likelyhood of that one way or the other.
Releasing user-made mods on consoles would be difficult since they'd have to go through Bethesda's QA process and then be approved by Microsoft/Sony. Choosing which mods to port would also be nightmarish given how many their are and how often mods require other mods - as well as the inevitable complaints asking why Bethesda chose X and over Y, or an ABC style mod instead of an MNO style mod, etc.