Should the Field of view ( how far into the distance you can see in game ) be as far as you can see ( optional with sliders) obviously this could lead to lag but it could make the environment a lot better, Do you think they should have a very detailed field of view.
Maybe the region is so full of mountains that you can never see from one side of the map to the other. Anyway it'll be interesting to see how the new engine handles distant land.
What has the FoV been for past elder scrolls? On view distance, I would like a big one (if you know what I mean) and I would like lots of mountains hindering it, rather than the technical limitations doing so.
I think default is 75 for Morrowind. And it feels like maybe 80 for Oblivion. (don't hold me to that, it's been awhile since I played with vanilla FoV)
needs to be a slider that creates a nice fog effect. (not like morrowind, the fog effect needs to keep terrain but remove models and make textures very basic
but the slider needs to also be ready for the future when the average computer is powerfull enough to render every blade of grass for the next two killometres