» Sat May 28, 2011 7:19 am
Try your changes from a fresh new game (no .ess loaded last), and see if it works like expected, it should.
If you need your changes to work with previously saved games, try disabling/moving old NPC references from scripts, not from the .esp (which is overridden by .ess changes)
sequence would be
.esm places NPCs
.esp deletes/moves/places new NPCs
old .ess (if loaded, overrides .esp usually causing doubling)
scripts (executed after .ess loaded, can change things)