Question 1: is there a limit to how many mods you can have listed in your data files? I have well over 100 (almost 200 I think) but about 1/3 of them are not active. I recently downloaded a few more mods and I know the files weren't corrupted and I know I unpacked them to the right folders, but they won't show up in the data files section on the startup menu, which makes me think I've reached a limit of some kind. If this is the case, is there a way I can easily get rid of those inactive mods? Some of the active ones are clusters like the LGNPC ones, which I now know I can download in one big package to save space. But is there a way to cleanly and easily delete/remove the inactive mods from the list?
Question 2: Some of those mods I downloaded were vurt's west gash, ascadian isles and ashlands overhauls. They look awesome but I wonder 2 things: 1) I don't have MGE. Is it required? If not, will it still look awesome even without MGE? (like will it still look ok without the shaders and such); 2) My laptop's 2 years old with 1.5 dualcore processor and some nvidia GeForce Go upper 6000 something and over 1 gig of ram. This allows me to play with most other texture replacers and such without problems. Will these overhauls give me huge FPS problems with my current setup?