Bypass forced 3rd person...

Post » Tue Dec 29, 2009 11:11 am

Been looking for a way to stop the camera from going into 3rd person whenever the player becomes a ragdoll. If you have any ideas...
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emily grieve
 
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Post » Tue Dec 29, 2009 5:50 am

Maybe a timed http://geck.gamesas.com/index.php/IsPC1stPerson == 0/http://geck.gamesas.com/index.php/DisablePlayerControls combo would do it?
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Amy Cooper
 
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Post » Mon Dec 28, 2009 11:47 pm

Being knocked down would look really cool from 1st person I'd think : )
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Sherry Speakman
 
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Post » Tue Dec 29, 2009 7:08 am

1st Person Skeleton does not have Havok so it would do nothing in 1st Person -> hence the reason you get kicked into 3rd person when you ragdoll.
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Ryan Lutz
 
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Post » Tue Dec 29, 2009 12:15 am

Been looking for a way to stop the camera from going into 3rd person whenever the player becomes a ragdoll. If you have any ideas...

I might be confused about what you are asking about, but there is a setting in the Options Menu under GamePlay.
Try changing the setting for Kill Cam Mode to None.

Sorry if this isn't what you are asking.
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Arrogant SId
 
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Post » Tue Dec 29, 2009 9:52 am

Maybe a timed http://geck.gamesas.com/index.php/IsPC1stPerson == 0/http://geck.gamesas.com/index.php/DisablePlayerControls combo would do it?


Even with your controls disabled I think it throws you in third person. Plus the first person camera isnt havok animated like Saiden said, so it would if anything just float around looking one direction still and look horrible.
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Justin Bywater
 
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