Never really played with the geck so I have some questions that I want to get answered before I start playing around with it. At the moment I DLed it from the mirror site and installed it/moved the application to my folder containing FONV *got an error, but fixed it*.
1. When I go to save what i'm working on does it over write the actual game or does it save what i'm working on as a Plugin that can be loaded/unloaded from the game? Want to make sure I don't screw with something by accident then load it up having corrupted my game.
2. How do you incorporate new sounds into the game? Want to make a plugin that has some new sounds for some of the weapons.
3. How would I incorporate the sounds from the FO3 game into FONV? Want to for example replace some of the Mister Gutsy bot voices with the oldschool military voice.
4. Is there an option on an item to distinguish it from Hard Core mode and Normal mode or are there two different items for that?
Well IT (ha, get it >.>) should be mentioned that you should always run the GECK in Admin Mode. Here are some answers:
1. It just saves it as a plugin in your /data/ directory which can be enabled/disable at any time. You won't corrupt your files.
2. Save them as a mp3, open the dialogue box or weapon box, and look for sound file.
3. Open up the Sounds.bsa at your Fallout 3 map using FOMM, look for the designated sound file and open up the Mister Gutsy box at the GECK, choose "Dialogue" and make any changes you'd like.
2 and 3 might not be very clear if you haven't previously used the GECK, so I suggest you first have a look at the http://geck.gamesas.com wiki.