» Tue Dec 29, 2009 11:50 am
Ah, you mean the piled up cars and stuff? I've been looking around Freeside for location scouting for a mod I'm planning, and the barriers are there for a reason. There's virtually nothing behind them, they are there to make Freeside seem larger without it actually being that large, Freeside was designed to seem cramped and mazelike according to the Vault wiki, but it's still part of a fairly big city. Removing the barriers would force you to add new content where there is now nothing, and it really doesn't seem like it's worth the trouble, not to me personally at least.
Have a look in the GECK or simply use the TCL console command to fly over them and you'll see why the barriers are there.