Looking for a way to randomize combat sounds

Post » Wed Dec 30, 2009 5:53 pm

So I've recently become re-addicted to Morrowind after many fun years with Oblivion. However, I've quickly tired of the repetitive combat - I downloaded combat enhanced, and that certainly helps, but I'm looking for a way to 'randomize' the sounds I hear when I hit something with a weapon.

For instance, lets say I've got to hit something 10x to kill it. Currently, as best I can tell, I get the exact same weapon impact sound every time. That gets... a tad annoying, lol. I'm looking for a way to choose from a group of, say, 5-10 sounds at random when I hit something. I play a near-exclusively melee character (probably an extention of my love of tanking in World of Warcraft) and so, when I fight, I'd like a little variety on the ears. Any help at all would be wonderful!
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Undisclosed Desires
 
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Post » Wed Dec 30, 2009 3:47 pm

I would try doing this by changing hit sounds to silent sounds and then trying to detect them from script via GetSoundPlaying (either on the player, or if that doesn't work then possibly on your combat target using MWSE). And if the script can successfully detect hit sounds being played, then you can replace them with any randomized sound effects of your choice.
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Claire
 
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