Guys, I was having a crash problem that turned out to be video driver related.
I solved that and played for like 5 hours straight with no crashes using FWE+WMK and a bunch of other mods..but not MMM.
Now I installed MMM and suddenly I'm crashing all over the place.
Im using the load order from here: http://www.gamesas.com/bgsforums/index.php?showtopic=1062103&hl=
And I stuck all my unrelated mods at the very bottom, and them put Mez's merged patch after all of it.
Is there a crash problem with MMM or something? should I just not use it?
Im using the FOIP MMM esp for FWE as well.
Oh yeah, on a side note, am I SUPPOSED to be able to level my skills past 100 now? If so, what point is there?
Here is the load order as it is now...notice I had to strip almost EVERYTHING out while diagnosing this

Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmCRAFT - Activation Perk.espDarNifiedUIF3.espSniperZooming.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espWeaponModKits.espWeaponModKits - FWE Master Release.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - FWE Master Release.espKH_FWE Fixes.espKH_FWE Tweaks.espKH_NoAmmoWeight.espKH_FWE Hellfirefix.espDarNifiedUIF3_FWE.espTotal active plugins: 39Total plugins: 39