Dungeon Diving -- Why?

Post » Sat Jan 09, 2010 10:13 am

Better music than original? Is that even possible? :blink:


Yup, see here for details: http://www.gamesas.com/index.php?/topic/1116542-which-music-did-you-add-to/page__view__findpost__p__16400472 :D

Personal tastes differ naturally. It kind of bothered me that all different types of dungeons had the same musics, especially Oblivion Planes. BMS allowed me to change that. Exploration, town and battle musics are great and unchanged, but the dungeon musics i don't like that much.
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Alyna
 
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Post » Sat Jan 09, 2010 6:32 am

Never mind.
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Taylah Haines
 
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Post » Fri Jan 08, 2010 7:54 pm

Check out http://chorrol.com/oblivion_help_dungeon_diving.html.

That link has exactly nothing to do with the OP.
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Trista Jim
 
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Post » Sat Jan 09, 2010 9:05 am

Loot? Sounds so simple, but to me that's the more convincing than any made up role playing reason (like 'I'm on a holy crusade to destroy all undead in Tamriel'). How do you make money as an adventurer? By selling loot. You don't have a regular job so the only way to gain money is that way. Without money you can't survive and for an adventurer that really means survive. If I can't afford good gear, repair hammers, health potions etc I'm dead meat. After a while you have all the good gear you can buy and enough health potions maybe, but then why did you become an adventurer? To risk your life because it's fun to walk into a scary dungeon full of undead creatures? No one would think that is fun. It's a fast way to gain money and nothing else.

To me adventurers in a fantasy world like the Elder Scrolls universe are a bit like prosttutes. They do something normal people are afraid of but they get more money for it in return than they would get by doing a regular job. Of course you have to do all these nasty things like walking into a dungeon full of rotten zombies and deadly traps. If I would live in Tamriel I wouldn't want to do that. I'd work for the Black Horse Courier or be a shepherd. But in a computer game you have the convenience of a 'load save game' button.
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Lewis Morel
 
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Post » Sat Jan 09, 2010 1:47 am

Given the way the game begins, I don't know that it's safe to assume that the PC is, in fact, an adventurer, at least not by choice. The character's background could be just about anything and they merely a victim of circumstance with the role of hero unwittingly thrust upon them. Still, it was an interesting perspective and a well thought out response.
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rebecca moody
 
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Post » Sat Jan 09, 2010 4:45 am

My characters on the whole tend to concentrate on quest-related dungeons, however every so often they get an urge to check out the places they've been bypassing to see what (or who, as the case may be) is lurking inside.

Since they are all sneaky sorts my characters generally do not explore dungeons looking for loot, although they will take anything valuable that happens to be inside back out with them in order to sell it. They also tend to avoid combat whenever possible, so they tend to spend large sums in training in order to level up combat-related skills for those times when they simply must kill.

My newest character is rather different despite being sneaky yet again, since he is an Alchemist by trade and thus goes into dungeons in search of ingredients and possibly better equipment. That some of same ingredients have to be forcibly taken from their owners is something of an impediment in making specific potions, since he only kills if necessary. On the other hand his non-combat skills are very high, so he can get pretty much anyone to either do for or give him pretty much anything, and often make a profit in the process.
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emma sweeney
 
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Post » Sat Jan 09, 2010 7:01 am

Purely for loot to either use or sell off.
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Sunnii Bebiieh
 
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Post » Sat Jan 09, 2010 6:00 am

At first it was exploration, but when I realized that it was pretty much the same 3 dungeons it became mostly a loot and leveling thing.
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Ebou Suso
 
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Post » Sat Jan 09, 2010 7:25 am

:) I really enjoy exploring caves, and other places. I take my time in my games, and explore just about everything. Lot's of goodies to be found, especially if we go more than once to the same good caves. Good way to earn money.
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Juan Suarez
 
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Post » Sat Jan 09, 2010 8:41 am

I rarely (if ever) do quests anymore so dungeon diving is the adrenalin-rush-of-the-day.
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Daniel Brown
 
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